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General Tabletop Discussion
*Pathfinder & Starfinder
The emphasis on Rule Zero
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<blockquote data-quote="Astrosicebear" data-source="post: 5803284" data-attributes="member: 67017"><p>One aspect of 3E that many enjoyed was the consistency of it. A monster could not just do something, it had to be in the same rulesets as the players. Else it was DM Fudge.</p><p></p><p>In 4e the monsters, through powers and to a degree players too, were given alot of leeway to make interesting encounters. </p><p></p><p>Players in 3E would say, well hows that guy doing that? Ask a bunch of questions I'd better have good answers for,or I would be found to be cheesing it. 4e players were very used to monsters just doing things,and might never question.</p><p></p><p>Rule zero generally only works well if it is applied fairly and evenly.</p></blockquote><p></p>
[QUOTE="Astrosicebear, post: 5803284, member: 67017"] One aspect of 3E that many enjoyed was the consistency of it. A monster could not just do something, it had to be in the same rulesets as the players. Else it was DM Fudge. In 4e the monsters, through powers and to a degree players too, were given alot of leeway to make interesting encounters. Players in 3E would say, well hows that guy doing that? Ask a bunch of questions I'd better have good answers for,or I would be found to be cheesing it. 4e players were very used to monsters just doing things,and might never question. Rule zero generally only works well if it is applied fairly and evenly. [/QUOTE]
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