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The End of Everything Pits D&D Heroes Against Cthulhu Mythos Villains
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<blockquote data-quote="sevenbastard" data-source="post: 9189904" data-attributes="member: 83473"><p>When we first started play CoC back in the early 90s the GM never really explained what the game was. As a bunch of power gaming teenagers we approached it as we would D&D. Our group was made up exclusively of ex soldiers and gangsters. Armed to the teeth with Tommy guns, 8 gauge shotguns, Browning Automatic Rifles, and lots and lots of TnT.</p><p></p><p>Not a library cards in the bunch. Assuming that if it bleeds we can kill we aproached every adventure as some sort of mythos safari. </p><p></p><p>We were the same kids in the 80s who worked our way through Dieties and Demigods as just another monster manual.</p><p></p><p>This sounds perfect for us. </p><p></p><p>The song ends with</p><p></p><p>"Yig comes and you die, you all die"</p><p></p><p>But Gwar never had the firepower we had.</p></blockquote><p></p>
[QUOTE="sevenbastard, post: 9189904, member: 83473"] When we first started play CoC back in the early 90s the GM never really explained what the game was. As a bunch of power gaming teenagers we approached it as we would D&D. Our group was made up exclusively of ex soldiers and gangsters. Armed to the teeth with Tommy guns, 8 gauge shotguns, Browning Automatic Rifles, and lots and lots of TnT. Not a library cards in the bunch. Assuming that if it bleeds we can kill we aproached every adventure as some sort of mythos safari. We were the same kids in the 80s who worked our way through Dieties and Demigods as just another monster manual. This sounds perfect for us. The song ends with "Yig comes and you die, you all die" But Gwar never had the firepower we had. [/QUOTE]
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The End of Everything Pits D&D Heroes Against Cthulhu Mythos Villains
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