Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
The End of Good ol' d+d
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="SHARK" data-source="post: 204974" data-attributes="member: 1131"><p>Greetings!</p><p></p><p>Wow. I'm sorry to hear that it's such a burden, SF. maybe you can regain your energy, or develop a new approach, or--gain a new group to play with.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>As for the folks that I play with--well, I'll admit that I am apparently in the distinct minority. Most of the folks I play with don't min/max, don't use terms "broken/shafted" or even care about combat balance from one class-type to another.</p><p></p><p>If one wants to play a Bard, they do so because they want to sing, do espionage/politics, and generally hang out and have a good time. It's a good "generalist" character for either someone who really likes being a Bard, or can't decide on a different class. </p><p></p><p>Other players have played the Ranger, and the problems with the Ranger that I have mentioned from here gets a "What? I don't see it. I like the Ranger. The Ranger is fine the way it is." The party is usually more concerned about their friends, survival, and mission accomplishment than magic items, or some huge grasp for power. Magic items are neat, but they certainly don't whine about them or bother me about it. They are excited when they get master work anything, or if I take the time to describe a really cool suit of Elven chainmail that is edged in mithril, and has shoulder-guards carved like lion-heads. That is enough for them. They get all excited about it. And it could be very magical, or maybe it's just a suit of master work armor. </p><p></p><p>With encounters, noone would ever question my use of characters. They don't even know what level the enemy characters are. They just assume they are gonna be badass, and they will probably lose fate points. Hopefully they will win, but even if they do, they know it will surely cost them. I can add or subtract whatever numbers I want, making stuff up on the fly if I haven't specifically prepared and detailed it. Who would gainsay me? If I think the captain of the guard has an AC of 28, then that's what he has. If he his the players based on some fly-by night BAB I've assigned him at the moment, then he does. If he doesn't cut the grade, and the players womp on him anyways, so be it. I have a good grasp of the rules and stats, and wing it to my heart's desire, and there aren't any problems. If there are some occasions where the enemy has gained some advantage due to an oversight on my part, it's no problem, because there's been times where the players will triumph on occasions where I *didn't* apply all of the enemy creature's benefits and powers. That's just chalked up simply to stronger, more elite opponents, or on the other hand, weaker, green opponents who underestimate the player characters, thus leading to a swifter, easier victory. In the end, everyone has fun.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Remember too, that many things that are huge problems and issues here may in fact be minor issues or even nonexistent to many people out there, who aren't here, I mean. In the end, it's a game to have fun with.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Semper Fidelis,</p><p></p><p>SHARK</p></blockquote><p></p>
[QUOTE="SHARK, post: 204974, member: 1131"] Greetings! Wow. I'm sorry to hear that it's such a burden, SF. maybe you can regain your energy, or develop a new approach, or--gain a new group to play with.:) As for the folks that I play with--well, I'll admit that I am apparently in the distinct minority. Most of the folks I play with don't min/max, don't use terms "broken/shafted" or even care about combat balance from one class-type to another. If one wants to play a Bard, they do so because they want to sing, do espionage/politics, and generally hang out and have a good time. It's a good "generalist" character for either someone who really likes being a Bard, or can't decide on a different class. Other players have played the Ranger, and the problems with the Ranger that I have mentioned from here gets a "What? I don't see it. I like the Ranger. The Ranger is fine the way it is." The party is usually more concerned about their friends, survival, and mission accomplishment than magic items, or some huge grasp for power. Magic items are neat, but they certainly don't whine about them or bother me about it. They are excited when they get master work anything, or if I take the time to describe a really cool suit of Elven chainmail that is edged in mithril, and has shoulder-guards carved like lion-heads. That is enough for them. They get all excited about it. And it could be very magical, or maybe it's just a suit of master work armor. With encounters, noone would ever question my use of characters. They don't even know what level the enemy characters are. They just assume they are gonna be badass, and they will probably lose fate points. Hopefully they will win, but even if they do, they know it will surely cost them. I can add or subtract whatever numbers I want, making stuff up on the fly if I haven't specifically prepared and detailed it. Who would gainsay me? If I think the captain of the guard has an AC of 28, then that's what he has. If he his the players based on some fly-by night BAB I've assigned him at the moment, then he does. If he doesn't cut the grade, and the players womp on him anyways, so be it. I have a good grasp of the rules and stats, and wing it to my heart's desire, and there aren't any problems. If there are some occasions where the enemy has gained some advantage due to an oversight on my part, it's no problem, because there's been times where the players will triumph on occasions where I *didn't* apply all of the enemy creature's benefits and powers. That's just chalked up simply to stronger, more elite opponents, or on the other hand, weaker, green opponents who underestimate the player characters, thus leading to a swifter, easier victory. In the end, everyone has fun.:) Remember too, that many things that are huge problems and issues here may in fact be minor issues or even nonexistent to many people out there, who aren't here, I mean. In the end, it's a game to have fun with.:) Semper Fidelis, SHARK [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
The End of Good ol' d+d
Top