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<blockquote data-quote="Psion" data-source="post: 205248" data-attributes="member: 172"><p>I was trying to drink in the whole thread before responding, but this one just left me aghast, and I must reply:</p><p></p><p>Just how the hell do the players know that:</p><p>1) the guards are third level warriors?</p><p>2) their to-hit bonus is +6?</p><p>3) their strength is 12?</p><p></p><p>If you are telling them these things, you are SO "breaking the fourth wall" that it's not even funny.</p><p></p><p>Now I can see players saying things like "how are they hitting so much" if they have high ACs and are fighting low level guards. But really, as the GM the only proper answer would be to say "you don't know", or describe in in terms the PC would understand.</p><p></p><p>But as Clark said, it is REALLY easy to make quick NPCs on the fly. You don't have to pull NPCs out of your arse. You can use the stock NPCs in the DMG, or better yet use the simple thumb rules that best skill = level + 3 and figure the character's best stat is 14 (and bonus from it +2) unless you have a reason to think otherwise.</p><p></p><p>If YOU as the DM know that the warrior has 12 str and is 3rd level, it should be simple math for YOU to figure out the bonus is +4. You don't need to make up "+6" if you are also making up "third level warriors with 12 strength."</p></blockquote><p></p>
[QUOTE="Psion, post: 205248, member: 172"] I was trying to drink in the whole thread before responding, but this one just left me aghast, and I must reply: Just how the hell do the players know that: 1) the guards are third level warriors? 2) their to-hit bonus is +6? 3) their strength is 12? If you are telling them these things, you are SO "breaking the fourth wall" that it's not even funny. Now I can see players saying things like "how are they hitting so much" if they have high ACs and are fighting low level guards. But really, as the GM the only proper answer would be to say "you don't know", or describe in in terms the PC would understand. But as Clark said, it is REALLY easy to make quick NPCs on the fly. You don't have to pull NPCs out of your arse. You can use the stock NPCs in the DMG, or better yet use the simple thumb rules that best skill = level + 3 and figure the character's best stat is 14 (and bonus from it +2) unless you have a reason to think otherwise. If YOU as the DM know that the warrior has 12 str and is 3rd level, it should be simple math for YOU to figure out the bonus is +4. You don't need to make up "+6" if you are also making up "third level warriors with 12 strength." [/QUOTE]
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