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The End of Rokugan d20
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<blockquote data-quote="Kae'Yoss" data-source="post: 1999507" data-attributes="member: 4134"><p>The books have a great deal of "flumph" in them, and even the crunch reflects the game world and is tied to the campaign world nicely.</p><p></p><p>Often, the chapters have an introduction in the form of a short piece of story (and these pieces usually are like a red line through the book, as the protagonist encounters those things the following chapter is all about. The story from the "Secrets of the..." line even are continued through all the books (there's one Secrets book for each of the 8 major clans, plus one for the Shadowlands). </p><p></p><p>Interesting (but not really relevant, for me at least, as I use d20 only) is the dual nature: Rules usually follow the relevant information directly, instead of being in a different chapter. And those rules are presented both for d20 and L5R2e.</p><p></p><p>All-in-all, these books are fun to read even without the rules stuff, which has some interesting bits, too.</p></blockquote><p></p>
[QUOTE="Kae'Yoss, post: 1999507, member: 4134"] The books have a great deal of "flumph" in them, and even the crunch reflects the game world and is tied to the campaign world nicely. Often, the chapters have an introduction in the form of a short piece of story (and these pieces usually are like a red line through the book, as the protagonist encounters those things the following chapter is all about. The story from the "Secrets of the..." line even are continued through all the books (there's one Secrets book for each of the 8 major clans, plus one for the Shadowlands). Interesting (but not really relevant, for me at least, as I use d20 only) is the dual nature: Rules usually follow the relevant information directly, instead of being in a different chapter. And those rules are presented both for d20 and L5R2e. All-in-all, these books are fun to read even without the rules stuff, which has some interesting bits, too. [/QUOTE]
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The End of Rokugan d20
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