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The End of Rokugan d20
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<blockquote data-quote="Banshee16" data-source="post: 2032932" data-attributes="member: 7883"><p>Don't be surprised by his statement. I don't know about the L5R lists, but I know there was an incredible amount of vitriol aimed by certain members of the 7th Sea lists towards D20. I had joined the list because I love Swashbuckling Adventures, but D20 sucks, R&K arguments came out quite frequently. The moderators were nice enough to put the brakes on those types of discussions, but the sentiment was there.</p><p></p><p>R&K isn't perfect, neither is D20. But D20 is a heck of a lot easier to find players for, doesn't involve learning a whole new ruleset, and with a little imagination can be adapted to just about anything. There's also the nice fact that there are rules for some things....like how fast can my sloop sail vs. that ship of the line? R&K would just have the DM say "however fast you need it to". I prefer something a bit more informative. Never having sailed in a sloop or a ship of the line before, I have no clue how fast either sail. The Swashbuckling Adventures D20 variant at least had some rules for that. My players and I have been playing it, and having a blast.</p><p></p><p>Of course, many of the 7th Sea fans decided that since they hated D20, they'd stop buying 7th Sea products altogether. Incidentally, that resulted in the entire line dying. I hope they're happy. Now neither R&K *or* D20 fans get support for the game.</p><p></p><p>Banshee</p></blockquote><p></p>
[QUOTE="Banshee16, post: 2032932, member: 7883"] Don't be surprised by his statement. I don't know about the L5R lists, but I know there was an incredible amount of vitriol aimed by certain members of the 7th Sea lists towards D20. I had joined the list because I love Swashbuckling Adventures, but D20 sucks, R&K arguments came out quite frequently. The moderators were nice enough to put the brakes on those types of discussions, but the sentiment was there. R&K isn't perfect, neither is D20. But D20 is a heck of a lot easier to find players for, doesn't involve learning a whole new ruleset, and with a little imagination can be adapted to just about anything. There's also the nice fact that there are rules for some things....like how fast can my sloop sail vs. that ship of the line? R&K would just have the DM say "however fast you need it to". I prefer something a bit more informative. Never having sailed in a sloop or a ship of the line before, I have no clue how fast either sail. The Swashbuckling Adventures D20 variant at least had some rules for that. My players and I have been playing it, and having a blast. Of course, many of the 7th Sea fans decided that since they hated D20, they'd stop buying 7th Sea products altogether. Incidentally, that resulted in the entire line dying. I hope they're happy. Now neither R&K *or* D20 fans get support for the game. Banshee [/QUOTE]
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