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The End of Rokugan d20
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<blockquote data-quote="ivocaliban" data-source="post: 2050520" data-attributes="member: 17596"><p>I don't think you'll have much to worry about here. AEG's material, both in <em>L5R</em> and <em>7th Sea</em> didn't change that much when it went to D&D. The rules changed, but the attention to detail, depth of storyline, and engaging prose did not. The quality of flavor and history remains at a very high level whether you're reading L5R's <em>The Way of the Crab</em> or the dual-stat <em>Secrets of the Crab</em>...in fact, one makes the other more valuable. </p><p></p><p>I came to <em>L5R</em> when <em>Way of the Dragon</em> was released. I came across it in an RPG store and just started reading the opening fiction. I bought it immediately...knowing nothing about the system whatsoever...and the whole thing snowballed from there. The world of Rokugan was (and is) intriguing enough that I don't care what system it uses...heck, I'd want to read the books even if there wasn't a system. </p><p></p><p>I've heard quite a few people complaining about the fact that much of the metaplot of Rokugan is determined by a CCG, but I have to say the good that's come out of this far outweighs the bad. There are a few minor nitpicks I have about how everything which could happen in Rokugan seems to be happening within the past 30 years, but the way the writers are able to take the outcome of a card game and shape that into something with just as much (if not more) depth than many <em>Forgotten Realms</em> events...well, it really amazes me. It's also a testament to the creators that they still honor the origins of <em>L5R/Rokugan</em> as a CCG by doing something that's never been done successfully before...incorporating the two.</p></blockquote><p></p>
[QUOTE="ivocaliban, post: 2050520, member: 17596"] I don't think you'll have much to worry about here. AEG's material, both in [I]L5R[/I] and [I]7th Sea[/I] didn't change that much when it went to D&D. The rules changed, but the attention to detail, depth of storyline, and engaging prose did not. The quality of flavor and history remains at a very high level whether you're reading L5R's [I]The Way of the Crab[/I] or the dual-stat [I]Secrets of the Crab[/I]...in fact, one makes the other more valuable. I came to [I]L5R[/I] when [I]Way of the Dragon[/I] was released. I came across it in an RPG store and just started reading the opening fiction. I bought it immediately...knowing nothing about the system whatsoever...and the whole thing snowballed from there. The world of Rokugan was (and is) intriguing enough that I don't care what system it uses...heck, I'd want to read the books even if there wasn't a system. I've heard quite a few people complaining about the fact that much of the metaplot of Rokugan is determined by a CCG, but I have to say the good that's come out of this far outweighs the bad. There are a few minor nitpicks I have about how everything which could happen in Rokugan seems to be happening within the past 30 years, but the way the writers are able to take the outcome of a card game and shape that into something with just as much (if not more) depth than many [I]Forgotten Realms[/I] events...well, it really amazes me. It's also a testament to the creators that they still honor the origins of [I]L5R/Rokugan[/I] as a CCG by doing something that's never been done successfully before...incorporating the two. [/QUOTE]
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