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<blockquote data-quote="Galloglaich" data-source="post: 4990319" data-attributes="member: 77019"><p>My favorite games were old ones like <strong>Call of Cthulhu</strong>, <strong>Warhammer FRPG 1st Editio</strong>n, <strong>Paranoia</strong>, <strong>Traveller</strong>, and <strong>AD&D </strong>simply because it was so broken you had to customize it and it left room to actually role play a little. I also had fun exploring a lot of other games I didn't end up liking a lot but enjoyed playing with when they first came out like Boot Hill, Gamma World, Twilight 2000, Morreau Project, Rolemaster, Harn etc.</p><p></p><p>I think I missed the White Wolf stuff due to my age, I was turned off by 2E and after some initial excitement, ended up a little bored by 3E but I really liked the whole D20 OGL thing, bubble or no... the chance of customizing the system was very exciting to me and I liked a lot of the OGL stuff I got. I also really liked some of the small indy press games which came out in the last few years like <strong>Dying Earth RPG</strong>, <strong>Shadowrun, The Riddle of Steel</strong>, <strong>Ars Magica</strong>, and <strong>Burning Wheel</strong>... now 4E has come along and almost ruined RPGs for me. I just try not to think about it.</p><p></p><p>I prefer having tangible books I can open up and physically leaf through, but PDF's seem to be alive and well to me. I buy them and use them as a resource in my gaming, and just to read for amusement, I'm selling a couple of my own with my own little company, and they are doing quite well. My first PDF came out almost a year ago and it's still selling, despite what people told me would happen. I'm even starting to have a little fan base now, mostly in Europe. </p><p></p><p>The big change for me is that the kind of gaming I was into though is really being eclipsed by the new 4E / WOW type RPG as a competetive boardgame paradigm. Maybe that is a kind of return to the roots of RPGs with chainmail etc. I still <em>love</em> RPG's, I think role playing games are one of the most fun ways you can spend an evening with your friends. But I prefer a more immersive, role playing oriented feel, and I notice the people I used to play RPG's with have moved away from the genre as a whole because of how it's changed, and most of the people I know who still game regularly are increasingly of a certain real specific demographic and mindset I can't really relate to. </p><p></p><p>The rules now seem to have all these assumptions of how you are supposed to approach playing an RPG built into a lot of mainstream games that I see available at outlets like Borders Bookstore. I think the idea of what an RPG <strong>IS</strong> has been much more narrowly defined than it used to be, despite all the near infinity of options out there.</p><p></p><p>I used to get excited when I would have a chance to check out the RPG section of a place like that, now I rarely see anything interesting. I think what I liked about the older systems was that they were either more 'generic' in terms of how you could play them, because they were so loose, or they were tighter and a little more immersive in terms of feel and setting. I don't see that as much any more but maybe I'm just not spending enough time in my FNGS.</p><p></p><p>G.</p></blockquote><p></p>
[QUOTE="Galloglaich, post: 4990319, member: 77019"] My favorite games were old ones like [B]Call of Cthulhu[/B], [B]Warhammer FRPG 1st Editio[/B]n, [B]Paranoia[/B], [B]Traveller[/B], and [B]AD&D [/B]simply because it was so broken you had to customize it and it left room to actually role play a little. I also had fun exploring a lot of other games I didn't end up liking a lot but enjoyed playing with when they first came out like Boot Hill, Gamma World, Twilight 2000, Morreau Project, Rolemaster, Harn etc. I think I missed the White Wolf stuff due to my age, I was turned off by 2E and after some initial excitement, ended up a little bored by 3E but I really liked the whole D20 OGL thing, bubble or no... the chance of customizing the system was very exciting to me and I liked a lot of the OGL stuff I got. I also really liked some of the small indy press games which came out in the last few years like [B]Dying Earth RPG[/B], [B]Shadowrun, The Riddle of Steel[/B], [B]Ars Magica[/B], and [B]Burning Wheel[/B]... now 4E has come along and almost ruined RPGs for me. I just try not to think about it. I prefer having tangible books I can open up and physically leaf through, but PDF's seem to be alive and well to me. I buy them and use them as a resource in my gaming, and just to read for amusement, I'm selling a couple of my own with my own little company, and they are doing quite well. My first PDF came out almost a year ago and it's still selling, despite what people told me would happen. I'm even starting to have a little fan base now, mostly in Europe. The big change for me is that the kind of gaming I was into though is really being eclipsed by the new 4E / WOW type RPG as a competetive boardgame paradigm. Maybe that is a kind of return to the roots of RPGs with chainmail etc. I still [I]love[/I] RPG's, I think role playing games are one of the most fun ways you can spend an evening with your friends. But I prefer a more immersive, role playing oriented feel, and I notice the people I used to play RPG's with have moved away from the genre as a whole because of how it's changed, and most of the people I know who still game regularly are increasingly of a certain real specific demographic and mindset I can't really relate to. The rules now seem to have all these assumptions of how you are supposed to approach playing an RPG built into a lot of mainstream games that I see available at outlets like Borders Bookstore. I think the idea of what an RPG [B]IS[/B] has been much more narrowly defined than it used to be, despite all the near infinity of options out there. I used to get excited when I would have a chance to check out the RPG section of a place like that, now I rarely see anything interesting. I think what I liked about the older systems was that they were either more 'generic' in terms of how you could play them, because they were so loose, or they were tighter and a little more immersive in terms of feel and setting. I don't see that as much any more but maybe I'm just not spending enough time in my FNGS. G. [/QUOTE]
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