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The Enmity of a Devil (brainstorm help)
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<blockquote data-quote="touc" data-source="post: 9685135" data-attributes="member: 19270"><p>I like [USER=1125]@Tonguez[/USER] 's idea, expanding on it.<strong> Begin corrupting those around the PC. </strong></p><p></p><p>Devils can be eternal and their schemes long-term. This devil focuses its enmity on forging Contracts with susceptible NPCs the PC encounters or helps, an eternal hell of misfortune ever befalling the PC wherever he goes until those nearest to him begin to curse his name. The miner apprentice with a jealous heart looks at his shaving mirror and sees his superior cowing on the ground, begging for his forgiveness, the lass at the tavern finally looking his way, the soldier who taunted him yesterday a pillar of fire screaming for succor that he shall not give. There's going to be dark hearts wherever the PC goes, but the one constant is that the PC is where evil begins. </p><p></p><p>At first the PC might not grasp what's going on. It's just another adventure hook. Then, the circle tightens, and at some point, some lord, some powerful mage, some adventuring group hired by the locals, is going to do the math. Wherever the PC travels or has been, bad things happen.</p><p></p><p>As for the mirror scene:</p><p></p><p><strong><span style="color: rgb(226, 80, 65)">The mirror clouds. The reflection shifts — not always your own, your face covered with flickering shades of rivals turned friend, lovers, strangers you've aided and are yet to aid. All staring accusingly, laughing, weeping. Then comes the voice slithering through like smoke under a door [insert a minor Nine Hells effect, like drop or rise in temperature].</span></strong></p><p></p><p><em><span style="color: rgb(41, 105, 176)">"The gallant blade… the silver tongue...the golden grin — how many hearts have you stirred just walking into a room? I will turn each one to rot.</span></em></p><p><span style="color: rgb(41, 105, 176)"><em></em></span></p><p><span style="color: rgb(41, 105, 176)"><em>For every soul you charm, I will plant the seed. Each soul you touch, each hand you grasp — I will be there. I will whisper sweet hungers and nurture their appetites into doubt. They will smile at you as they break.</em></span></p><p><span style="color: rgb(41, 105, 176)"><em></em></span></p><p><span style="color: rgb(41, 105, 176)"><em>Your path is ash before it is walked, and every bond you forge is mine to twist. I’ll make monsters of your lovers, traitors of your friends, and saints into beasts that crow unholy prayers invoking your name with hatred.</em></span></p><p><em><span style="color: rgb(41, 105, 176)"></span></em></p><p><em><span style="color: rgb(41, 105, 176)">You will never be alone...I will be your shadow, the blade at your side. And one day, when the last friend's knife finds your back, I'll be the one whispering 'thank you.' "</span></em></p></blockquote><p></p>
[QUOTE="touc, post: 9685135, member: 19270"] I like [USER=1125]@Tonguez[/USER] 's idea, expanding on it.[B] Begin corrupting those around the PC. [/B] Devils can be eternal and their schemes long-term. This devil focuses its enmity on forging Contracts with susceptible NPCs the PC encounters or helps, an eternal hell of misfortune ever befalling the PC wherever he goes until those nearest to him begin to curse his name. The miner apprentice with a jealous heart looks at his shaving mirror and sees his superior cowing on the ground, begging for his forgiveness, the lass at the tavern finally looking his way, the soldier who taunted him yesterday a pillar of fire screaming for succor that he shall not give. There's going to be dark hearts wherever the PC goes, but the one constant is that the PC is where evil begins. At first the PC might not grasp what's going on. It's just another adventure hook. Then, the circle tightens, and at some point, some lord, some powerful mage, some adventuring group hired by the locals, is going to do the math. Wherever the PC travels or has been, bad things happen. As for the mirror scene: [B][COLOR=rgb(226, 80, 65)]The mirror clouds. The reflection shifts — not always your own, your face covered with flickering shades of rivals turned friend, lovers, strangers you've aided and are yet to aid. All staring accusingly, laughing, weeping. Then comes the voice slithering through like smoke under a door [insert a minor Nine Hells effect, like drop or rise in temperature].[/COLOR][/B] [I][COLOR=rgb(41, 105, 176)]"The gallant blade… the silver tongue...the golden grin — how many hearts have you stirred just walking into a room? I will turn each one to rot.[/COLOR][/I] [COLOR=rgb(41, 105, 176)][I] For every soul you charm, I will plant the seed. Each soul you touch, each hand you grasp — I will be there. I will whisper sweet hungers and nurture their appetites into doubt. They will smile at you as they break. Your path is ash before it is walked, and every bond you forge is mine to twist. I’ll make monsters of your lovers, traitors of your friends, and saints into beasts that crow unholy prayers invoking your name with hatred.[/I][/COLOR] [I][COLOR=rgb(41, 105, 176)] You will never be alone...I will be your shadow, the blade at your side. And one day, when the last friend's knife finds your back, I'll be the one whispering 'thank you.' "[/COLOR][/I] [/QUOTE]
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