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The Enworld Exalted Discussion Thread
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<blockquote data-quote="Tiberius" data-source="post: 1455906" data-attributes="member: 1376"><p>We experimented with it this past weekend. It was a pretty big fight, with a bunch of solars against something like 12 dragon bloods and two demons. It seemed to work well. The big things I noticed were the effect Rate and Essence ping had. We had a bit of a sword monkey, who could previously take something like 6 or 8 attacks with his jade reaver daiklave. Since that weapon now has a rate of 4, he couldn't split up his pool quite so much, so he made fewer, bigger attacks. Other combatants were in a somewhat similar situation, so the net effect was to greatly speed combat. The Essence "ping" damage also speeds up combat, since Exalts and spirits will be doing more damage even against heavily armored foes. </p><p></p><p>We need to play with it some more, but so far I like the changes. I am surprised, though, at one of the spell revisions. Given that a weapon's Speed trait is based more on reach than actual swiftness now, and given that Incomparable Body Arsenal allows the user to make melee attacks out to a range of Essence yards, I expected the speed rating of the attacks allowed by the spell to be greater than the paltry +3 listed in the core book. Unfortunately, the PG just clarifies that the spell grants hardness 10 against both bashing and lethal damage.</p></blockquote><p></p>
[QUOTE="Tiberius, post: 1455906, member: 1376"] We experimented with it this past weekend. It was a pretty big fight, with a bunch of solars against something like 12 dragon bloods and two demons. It seemed to work well. The big things I noticed were the effect Rate and Essence ping had. We had a bit of a sword monkey, who could previously take something like 6 or 8 attacks with his jade reaver daiklave. Since that weapon now has a rate of 4, he couldn't split up his pool quite so much, so he made fewer, bigger attacks. Other combatants were in a somewhat similar situation, so the net effect was to greatly speed combat. The Essence "ping" damage also speeds up combat, since Exalts and spirits will be doing more damage even against heavily armored foes. We need to play with it some more, but so far I like the changes. I am surprised, though, at one of the spell revisions. Given that a weapon's Speed trait is based more on reach than actual swiftness now, and given that Incomparable Body Arsenal allows the user to make melee attacks out to a range of Essence yards, I expected the speed rating of the attacks allowed by the spell to be greater than the paltry +3 listed in the core book. Unfortunately, the PG just clarifies that the spell grants hardness 10 against both bashing and lethal damage. [/QUOTE]
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