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The Essential Knight
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<blockquote data-quote="Aegeri" data-source="post: 5258638" data-attributes="member: 78116"><p>The fighter in my epic game uses a stance every single combat easily (and has done so since paragon too). In fact he's encouraged to because they last all encounter, convey a very powerful benefit and are well worth the investment. This is a minor detriment to a stance based fighter you realize, plus it has a minor cost compared to plate specialization (no con requirement). So that means no putting points into con for it later and instead more points for strength/wisdom and maybe some dex (initiative and reflex defense).</p><p></p><p>I'm not seeing the downside here once you get the stances to use one every encounter. Of course you might be right and they have nothing that boosts stances - improving the basic thing that they actually do. Alternatively, they could eliminate a fighter pinching these from the knight easily, say by making it only on at-will stances (I don't remember if the fighter has any off hand). On the other hand, a fighter DOES have several encounter stances that do indeed last until the end of the encounter. So it's not hard at all for him to just use an encounter stance to benefit from any of these.</p><p></p><p>But again, if it only affects at-will stances I think that would solve the "potential" problem. We'll just have to see, but I'll be remarkably surprised if a class based on at-will stances has no way of taking feats to improve or use stances better.</p></blockquote><p></p>
[QUOTE="Aegeri, post: 5258638, member: 78116"] The fighter in my epic game uses a stance every single combat easily (and has done so since paragon too). In fact he's encouraged to because they last all encounter, convey a very powerful benefit and are well worth the investment. This is a minor detriment to a stance based fighter you realize, plus it has a minor cost compared to plate specialization (no con requirement). So that means no putting points into con for it later and instead more points for strength/wisdom and maybe some dex (initiative and reflex defense). I'm not seeing the downside here once you get the stances to use one every encounter. Of course you might be right and they have nothing that boosts stances - improving the basic thing that they actually do. Alternatively, they could eliminate a fighter pinching these from the knight easily, say by making it only on at-will stances (I don't remember if the fighter has any off hand). On the other hand, a fighter DOES have several encounter stances that do indeed last until the end of the encounter. So it's not hard at all for him to just use an encounter stance to benefit from any of these. But again, if it only affects at-will stances I think that would solve the "potential" problem. We'll just have to see, but I'll be remarkably surprised if a class based on at-will stances has no way of taking feats to improve or use stances better. [/QUOTE]
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