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The Essential Knight
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<blockquote data-quote="MrMyth" data-source="post: 5260500" data-attributes="member: 61155"><p>Well, sure - but at the same time, if the group is casual enough that you don't care about the updates, then does it matter if they are done in the CB for you? </p><p> </p><p>Basically... if the issue is that the group doesn't want to bother with the updates because they don't want to deal with figuring out what has changed, the CB doing it for you solves that anyway. </p><p> </p><p>If, instead, the issue is that you actually prefer the old version of the power... well, fair enough. But there is no more reason to expect the CB to carry that than there is to expect it to have a homebrewed power in it. Would it be nice if it could more easily support such things? Absolutely. But if you really want a power different than the current rules, you just need to spend a few minutes writing up the details on your own. </p><p> </p><p>I do certainly sympathize if that is the case, though - I've got plenty of homebrewed items and powers that I wish could more easily fitinto the CB. My point was more that for those who don't want to even <em>bother</em> with the errata, most groups won't really require them to. Either ignore it. Or let it just show up automatically in the CB. Or deal with it when it comes up in play. If a group doesn't find it necessary to track it by hand, they really just don't have to.</p></blockquote><p></p>
[QUOTE="MrMyth, post: 5260500, member: 61155"] Well, sure - but at the same time, if the group is casual enough that you don't care about the updates, then does it matter if they are done in the CB for you? Basically... if the issue is that the group doesn't want to bother with the updates because they don't want to deal with figuring out what has changed, the CB doing it for you solves that anyway. If, instead, the issue is that you actually prefer the old version of the power... well, fair enough. But there is no more reason to expect the CB to carry that than there is to expect it to have a homebrewed power in it. Would it be nice if it could more easily support such things? Absolutely. But if you really want a power different than the current rules, you just need to spend a few minutes writing up the details on your own. I do certainly sympathize if that is the case, though - I've got plenty of homebrewed items and powers that I wish could more easily fitinto the CB. My point was more that for those who don't want to even [I]bother[/I] with the errata, most groups won't really require them to. Either ignore it. Or let it just show up automatically in the CB. Or deal with it when it comes up in play. If a group doesn't find it necessary to track it by hand, they really just don't have to. [/QUOTE]
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