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The Essentials articles are atrocious.
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<blockquote data-quote="ProfessorCirno" data-source="post: 4990848" data-attributes="member: 65637"><p>I'm agreeing pretty hard with Cadfan, which should say how <strong>bizarre</strong> this conversation is.</p><p></p><p>I don't and perhaps never will understand the hate for CharOps handbooks. Most of the handbooks are made FOR new players. They let you understand what powers are good and which are bad, and they typically tell you <em>why</em>. They also tell you what stats are good for what, how the builds work, what feats are good ideas, etc, etc.</p><p></p><p>The non-handbooks threads in CharOps can be rather horrible and irritating to the max. But the handbooks? That stuff is gold.</p><p></p><p>If there's anything I understand less then the CharOps hate, it's the idea of "I hate having math in my game!" The game is built on math and spreadsheets, from the day the game was created, to the day the WotC employee made the newest 4e book while thinking about balance. D&D has, and always has been, and always will be, about math.</p><p></p><p>If the scaaaaaaaary math is keeping you at bay, then I'm not quite grasping why you're playing this and not, say, Amber.</p></blockquote><p></p>
[QUOTE="ProfessorCirno, post: 4990848, member: 65637"] I'm agreeing pretty hard with Cadfan, which should say how [B]bizarre[/B] this conversation is. I don't and perhaps never will understand the hate for CharOps handbooks. Most of the handbooks are made FOR new players. They let you understand what powers are good and which are bad, and they typically tell you [I]why[/I]. They also tell you what stats are good for what, how the builds work, what feats are good ideas, etc, etc. The non-handbooks threads in CharOps can be rather horrible and irritating to the max. But the handbooks? That stuff is gold. If there's anything I understand less then the CharOps hate, it's the idea of "I hate having math in my game!" The game is built on math and spreadsheets, from the day the game was created, to the day the WotC employee made the newest 4e book while thinking about balance. D&D has, and always has been, and always will be, about math. If the scaaaaaaaary math is keeping you at bay, then I'm not quite grasping why you're playing this and not, say, Amber. [/QUOTE]
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The Essentials articles are atrocious.
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