Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
The Essentials Fighter
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tony Vargas" data-source="post: 5260093" data-attributes="member: 996"><p>Interesting. That would explain how you can get away with giving Controllers such remarkable potent at-wills and versatile utilities compared, say to Defenders. I'm still not sure I entirely see it, but it's interesting.</p><p></p><p>Still, you have to retain class balance within each role. If the Knight isn't up to snuff, it'll be ignored and people will keep playing Fighters. If the Knight is able to compete with Fighters, Swordmages and the like in circumstances where they get to make liberal use of their dailies, it'll overshadow them when the dailies run out or need to be conserved. </p><p></p><p>You'll have balance like you had in 1e and 3e - balanced in the long run, on average, but with big situational and campaign-specific swings that can include one class or another sucking or dominating throughout a given campaign. A much less robust sort of balance.</p><p></p><p>The same 'schedule of powers' puts everyone on the same resource-management footing, which made the classes much better balanced and the DMs job much easier. </p><p></p><p>Backsliding and giving different classes radically different resource-management issues would make the game harder for you to balance - and harder for each DM to keep balanced.</p><p></p><p>Hopefully, Essentials will be more along the lines of what we've seen of the Mage and Warpriest so far - edging a bit towards the classics, but mainly in feel - and the Knight's yet-to-be-detailed features will turn out to put it on more even footing with 4e classes like the Fighter, in terms of both overall effectiveness and resource-management.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 5260093, member: 996"] Interesting. That would explain how you can get away with giving Controllers such remarkable potent at-wills and versatile utilities compared, say to Defenders. I'm still not sure I entirely see it, but it's interesting. Still, you have to retain class balance within each role. If the Knight isn't up to snuff, it'll be ignored and people will keep playing Fighters. If the Knight is able to compete with Fighters, Swordmages and the like in circumstances where they get to make liberal use of their dailies, it'll overshadow them when the dailies run out or need to be conserved. You'll have balance like you had in 1e and 3e - balanced in the long run, on average, but with big situational and campaign-specific swings that can include one class or another sucking or dominating throughout a given campaign. A much less robust sort of balance. The same 'schedule of powers' puts everyone on the same resource-management footing, which made the classes much better balanced and the DMs job much easier. Backsliding and giving different classes radically different resource-management issues would make the game harder for you to balance - and harder for each DM to keep balanced. Hopefully, Essentials will be more along the lines of what we've seen of the Mage and Warpriest so far - edging a bit towards the classics, but mainly in feel - and the Knight's yet-to-be-detailed features will turn out to put it on more even footing with 4e classes like the Fighter, in terms of both overall effectiveness and resource-management. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
The Essentials Fighter
Top