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The Essentials Fighter
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<blockquote data-quote="KidSnide" data-source="post: 5263973" data-attributes="member: 54710"><p>I agree that much of the essentials benefit is making it simpler to roll up a PC. However, I think the knight is easier to play because the knight's aura power does not require the knight's player to keep track of which enemies the knight attacked on the previous turn. From what I'm told, remember who you attacked when can be a significant source of cognative load when the system is new.</p><p></p><p>The stances have a (smaller) benefit over at-will powers because once the knight activates the right stance for the battle, the knight's can just say "I attack X" without having to re-make the same decision. Of course, the knight <em>can</em> change the stance every turn (provided he has the necessary minor actions), but now it's plausible for the knight to choose once and spam basic attacks for the rest of the battle. A PH1 fighter who does that loses a great deal of effectiveness.</p><p></p><p>As several folks have noted, the knight has access to a level of tactical complexity equal to the PH1 fighter. The difference is that the knight's mechanics are more forgiving to a less tactical player. That seems like a benefit to me.</p><p></p><p>-KS</p></blockquote><p></p>
[QUOTE="KidSnide, post: 5263973, member: 54710"] I agree that much of the essentials benefit is making it simpler to roll up a PC. However, I think the knight is easier to play because the knight's aura power does not require the knight's player to keep track of which enemies the knight attacked on the previous turn. From what I'm told, remember who you attacked when can be a significant source of cognative load when the system is new. The stances have a (smaller) benefit over at-will powers because once the knight activates the right stance for the battle, the knight's can just say "I attack X" without having to re-make the same decision. Of course, the knight [i]can[/i] change the stance every turn (provided he has the necessary minor actions), but now it's plausible for the knight to choose once and spam basic attacks for the rest of the battle. A PH1 fighter who does that loses a great deal of effectiveness. As several folks have noted, the knight has access to a level of tactical complexity equal to the PH1 fighter. The difference is that the knight's mechanics are more forgiving to a less tactical player. That seems like a benefit to me. -KS [/QUOTE]
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