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The Essentials Fighter
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<blockquote data-quote="Jeremy Ackerman-Yost" data-source="post: 5264639" data-attributes="member: 4720"><p>This is more or less how I felt. Simpler to create, simple to run if you don't care if you're effective. Possibly less simple than a Fighter if you actually want to be good. IMO, of course. We'll see how the actual running of it bears out over time.</p><p></p><p>To attack with a Fighter, you make one decision, albeit from many options. Some, like myself, think this is very much a feature, but others consider it a bug. To attack with a Knight, you make at least 3 decisions, possibly more than that at higher level, with fewer options per decision point. Some people think this is a feature, whereas others, like myself, think it's a bug.</p><p></p><p>Most likely it's simply going to be a feature for some and a bug for others, but this seems to be a fundamental divide in how they think about gameplay. The people on one side of it are speaking Greek and the people on the other side are speaking Klingon. They can't actually communicate in any way other than to irritate each other.</p><p></p><p>I hadn't thought much about the combat challenge and superiority issue, but then I never had trouble with that. On this axis, the Knight is definitely simpler, on reflection. But again, is that a bug or a feature?</p><p></p><p>And am I speaking Greek, Klingon, or actual English? I may never know. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /></p></blockquote><p></p>
[QUOTE="Jeremy Ackerman-Yost, post: 5264639, member: 4720"] This is more or less how I felt. Simpler to create, simple to run if you don't care if you're effective. Possibly less simple than a Fighter if you actually want to be good. IMO, of course. We'll see how the actual running of it bears out over time. To attack with a Fighter, you make one decision, albeit from many options. Some, like myself, think this is very much a feature, but others consider it a bug. To attack with a Knight, you make at least 3 decisions, possibly more than that at higher level, with fewer options per decision point. Some people think this is a feature, whereas others, like myself, think it's a bug. Most likely it's simply going to be a feature for some and a bug for others, but this seems to be a fundamental divide in how they think about gameplay. The people on one side of it are speaking Greek and the people on the other side are speaking Klingon. They can't actually communicate in any way other than to irritate each other. I hadn't thought much about the combat challenge and superiority issue, but then I never had trouble with that. On this axis, the Knight is definitely simpler, on reflection. But again, is that a bug or a feature? And am I speaking Greek, Klingon, or actual English? I may never know. :confused: [/QUOTE]
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