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<blockquote data-quote="AbdulAlhazred" data-source="post: 5260354" data-attributes="member: 82106"><p>I think it falls under people fondly desire certain things to be true that haven't even been hinted at. I sure detected no trace of any suggestion that existing races are going to change.</p><p></p><p>Sure, existing CHARACTERS are compatible, but I would point out that they'd be compatible regardless in the sense that their math would still work even if you could no longer make that character, so the definition of compatibility makes all the difference. The problem is that a dwarf that can take +STR/+CON is NOT really compatible with the bulk of the rest of 4e because it simply becomes an enormously better choice as a fighter than any other race considering that things like DWT (and just general dwarf race features) already make them excellent choices.</p><p></p><p>This illustrates the whole silliness of the concept of tweaking the races so they are 'good at more classes'. Any tweak you make is simply at best going to slightly modify WHICH race is best for class x, y, or z. One or another of them will always have a slight mechanical edge, nothing logically is going to change that. In fact the suggested +STR/WIS mod to dwarves makes things WORSE because they are now hands down better fighters and illustrates another point, which is that this change won't actually make a lot of difference in who is best at what since it is largely already corresponding to typical racial stereotypes and the stat bonuses also fit those. Its a zero-win concept and only serves to create power creep. </p><p></p><p>Personally I don't think the devs are that unclever.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5260354, member: 82106"] I think it falls under people fondly desire certain things to be true that haven't even been hinted at. I sure detected no trace of any suggestion that existing races are going to change. Sure, existing CHARACTERS are compatible, but I would point out that they'd be compatible regardless in the sense that their math would still work even if you could no longer make that character, so the definition of compatibility makes all the difference. The problem is that a dwarf that can take +STR/+CON is NOT really compatible with the bulk of the rest of 4e because it simply becomes an enormously better choice as a fighter than any other race considering that things like DWT (and just general dwarf race features) already make them excellent choices. This illustrates the whole silliness of the concept of tweaking the races so they are 'good at more classes'. Any tweak you make is simply at best going to slightly modify WHICH race is best for class x, y, or z. One or another of them will always have a slight mechanical edge, nothing logically is going to change that. In fact the suggested +STR/WIS mod to dwarves makes things WORSE because they are now hands down better fighters and illustrates another point, which is that this change won't actually make a lot of difference in who is best at what since it is largely already corresponding to typical racial stereotypes and the stat bonuses also fit those. Its a zero-win concept and only serves to create power creep. Personally I don't think the devs are that unclever. [/QUOTE]
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