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General Tabletop Discussion
*Pathfinder & Starfinder
The Essentials Thief: Escaping from Light Blade Hell
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<blockquote data-quote="MrMyth" data-source="post: 5401691" data-attributes="member: 61155"><p>I can definitely sympathize with that view - one of my main characters in 3rd Edition, for just those reasons, was a Rogue who ran around using a Greatsword.</p><p> </p><p>I've actually played around a little with that sort of build in 4E, and find one approach is to use a hybrid or multiclass character. Basically, you either dual-wield a heavy weapon (Mordenkrad) in one hand, and a light weapon (dagger) in the offhand, or you just carry an array of weapons and have quick-draw, and go ahead and use whatever weapon is best for the current situation. </p><p> </p><p>I can definitely see how the rogue weapon restrictions can cramp some innovative concepts. At the same time... I think removing those restrictions, given the high damage dice of Sneak Attack, does open up the potential for abuse. They have tried to add some feats and options that allow people to use some extra reasonable weapons as rogues (staffs, longswords, warhammer, etc), or even potentially bigger ones with downsides (one handed hammers, like the Mordenkrad, at the cost of 1 die of sneak attack). </p><p> </p><p>But opening up access to any 2 handed weapons or superior options... well, that's the trick. The numbers might not be unreasonable with a Falchion, but might be a problem with a Fullblade. How do you make it work with one but not the other? Simply reflavoring is one approach, and not a bad choice. </p><p> </p><p>Alternatively, ask your DM if you can have an alternate rogue build, who gains proficiency with all martial weapons, and can use them with his rogue powers and sneak attack - but sneak attack does one less die of damage. I imagine that comes up relatively close to balance - enough to work as a house rule, certainly, where the DM can keep watch for any abuse.</p></blockquote><p></p>
[QUOTE="MrMyth, post: 5401691, member: 61155"] I can definitely sympathize with that view - one of my main characters in 3rd Edition, for just those reasons, was a Rogue who ran around using a Greatsword. I've actually played around a little with that sort of build in 4E, and find one approach is to use a hybrid or multiclass character. Basically, you either dual-wield a heavy weapon (Mordenkrad) in one hand, and a light weapon (dagger) in the offhand, or you just carry an array of weapons and have quick-draw, and go ahead and use whatever weapon is best for the current situation. I can definitely see how the rogue weapon restrictions can cramp some innovative concepts. At the same time... I think removing those restrictions, given the high damage dice of Sneak Attack, does open up the potential for abuse. They have tried to add some feats and options that allow people to use some extra reasonable weapons as rogues (staffs, longswords, warhammer, etc), or even potentially bigger ones with downsides (one handed hammers, like the Mordenkrad, at the cost of 1 die of sneak attack). But opening up access to any 2 handed weapons or superior options... well, that's the trick. The numbers might not be unreasonable with a Falchion, but might be a problem with a Fullblade. How do you make it work with one but not the other? Simply reflavoring is one approach, and not a bad choice. Alternatively, ask your DM if you can have an alternate rogue build, who gains proficiency with all martial weapons, and can use them with his rogue powers and sneak attack - but sneak attack does one less die of damage. I imagine that comes up relatively close to balance - enough to work as a house rule, certainly, where the DM can keep watch for any abuse. [/QUOTE]
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The Essentials Thief: Escaping from Light Blade Hell
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