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*Pathfinder & Starfinder
The Essentials Thief: Escaping from Light Blade Hell
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<blockquote data-quote="PeBiHa" data-source="post: 5412358" data-attributes="member: 6667071"><p>Just one comment on Slayers vs. Thieves.</p><p></p><p>Exactly how come we're talking about a Fullblade wielding Slayer? Isn't that a lot like shooting yourself in the foot or like a Rogue wielding a non-Rogue weapon?</p><p></p><p>The weapon of choice for Slayers must be the Spear, in particular the Gouge. In heroic levels the spear Slayer can definitely keep up with the Rogue in terms of damage, due to Surprising Charge cheese.</p><p></p><p>Surprising Charge adds 1[W] to the damage when you charge, have combat advantage and wields a Spear or a Light Blade. You might be provoking some attacks of opportunity in order to zoom out and charge back into the fray, but your damage is high.</p><p></p><p>As an example my level 2 Slayer (18 str, 18 dex; Feats: Surprising Charge, Weapon Proficiency - Gouge) has Str 4 + Prof 2 + Class 1 + Level 1 + Charge 1 + Stance 2 + CA 2 = +13 to hit on his charge attack. This is definitely comparable to the Thief's attack bonus.</p><p></p><p>The damage on this charge is 2d6 (gouge) + 2d6 (surprising charge) + 4 (str) + 4 (dex). On top of that it is a brutal weapon, so 1's are rerolled. This gives us an average damage around 24 or so, I believe.</p><p></p><p>Rather than use the Gouge you could replace the Gouge feat with Greatspear (or at lower levels use the longspear, which has +2 proficiency, rather than greatspear +3) and grab Polearm Flanker. Then you would have reach and would be able to flank from 2 squares out and you can make a lot of polearm cheese.</p><p></p><p>On higher levels the Thief can grab Deft Blade. Similarly the Spear slayer has Impaling Spear, which also allows him to attack on Reflex. And the Slayer can grab the Draeven Marauder Paragon Path, which allows him to make criticals on 19-20 when using spears.</p></blockquote><p></p>
[QUOTE="PeBiHa, post: 5412358, member: 6667071"] Just one comment on Slayers vs. Thieves. Exactly how come we're talking about a Fullblade wielding Slayer? Isn't that a lot like shooting yourself in the foot or like a Rogue wielding a non-Rogue weapon? The weapon of choice for Slayers must be the Spear, in particular the Gouge. In heroic levels the spear Slayer can definitely keep up with the Rogue in terms of damage, due to Surprising Charge cheese. Surprising Charge adds 1[W] to the damage when you charge, have combat advantage and wields a Spear or a Light Blade. You might be provoking some attacks of opportunity in order to zoom out and charge back into the fray, but your damage is high. As an example my level 2 Slayer (18 str, 18 dex; Feats: Surprising Charge, Weapon Proficiency - Gouge) has Str 4 + Prof 2 + Class 1 + Level 1 + Charge 1 + Stance 2 + CA 2 = +13 to hit on his charge attack. This is definitely comparable to the Thief's attack bonus. The damage on this charge is 2d6 (gouge) + 2d6 (surprising charge) + 4 (str) + 4 (dex). On top of that it is a brutal weapon, so 1's are rerolled. This gives us an average damage around 24 or so, I believe. Rather than use the Gouge you could replace the Gouge feat with Greatspear (or at lower levels use the longspear, which has +2 proficiency, rather than greatspear +3) and grab Polearm Flanker. Then you would have reach and would be able to flank from 2 squares out and you can make a lot of polearm cheese. On higher levels the Thief can grab Deft Blade. Similarly the Spear slayer has Impaling Spear, which also allows him to attack on Reflex. And the Slayer can grab the Draeven Marauder Paragon Path, which allows him to make criticals on 19-20 when using spears. [/QUOTE]
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The Essentials Thief: Escaping from Light Blade Hell
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