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The Eternal Braid: Why D&D Continuing Dialogue With RPGs is its Success
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<blockquote data-quote="Ruin Explorer" data-source="post: 8478872" data-attributes="member: 18"><p>This might reflect an insular view from me, but my experience is that his actually isn't quite true. That for a brief period, maybe less than a decade, from about the early-mid '90s, to the very early '00s (yes a little after 3E came out), the conversation changed, and D&D's privileged (or however you want to put - "central" or "default") position sort of gradually went away. Discussions of how RPGs were, where they were going, and so on, featured D&D less and less, and was seeming like kind of a historic artifact. People didn't even moan about it anymore. It feel like it was notable that when I went to the RPG club at Manchester University in 1997/1998, there was just one small table of people playing AD&D (and that was the only D&D variant). There were literally more people playing Ars Magica. And nobody seemed surprised or whatever about this among the people new to the club with me. So I saw it online and IRL. The conversation about the future of RPGs and how RPGs worked had, for a while, moved on.</p><p></p><p>And I don't think 3E changed this, strictly, but the d20 licence and the goldrush that followed, that absolutely did. Since then the conversation has returned to the situation you're describing and has yet to leave. Indeed, I feel like right now, D&D is more entrenched in the conversation than ever, because so many people who espouse other RPGs feel the need to bring in D&D as a comparator or whatever, which means it is actually more focused on now than it was in, say, 1994.</p><p></p><p>All my experience of course and I may be a freak (well... there's not really a lot of maybe...).</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8478872, member: 18"] This might reflect an insular view from me, but my experience is that his actually isn't quite true. That for a brief period, maybe less than a decade, from about the early-mid '90s, to the very early '00s (yes a little after 3E came out), the conversation changed, and D&D's privileged (or however you want to put - "central" or "default") position sort of gradually went away. Discussions of how RPGs were, where they were going, and so on, featured D&D less and less, and was seeming like kind of a historic artifact. People didn't even moan about it anymore. It feel like it was notable that when I went to the RPG club at Manchester University in 1997/1998, there was just one small table of people playing AD&D (and that was the only D&D variant). There were literally more people playing Ars Magica. And nobody seemed surprised or whatever about this among the people new to the club with me. So I saw it online and IRL. The conversation about the future of RPGs and how RPGs worked had, for a while, moved on. And I don't think 3E changed this, strictly, but the d20 licence and the goldrush that followed, that absolutely did. Since then the conversation has returned to the situation you're describing and has yet to leave. Indeed, I feel like right now, D&D is more entrenched in the conversation than ever, because so many people who espouse other RPGs feel the need to bring in D&D as a comparator or whatever, which means it is actually more focused on now than it was in, say, 1994. All my experience of course and I may be a freak (well... there's not really a lot of maybe...). [/QUOTE]
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