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*Pathfinder & Starfinder
The ethics of ... death
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<blockquote data-quote="Greenfield" data-source="post: 6154982" data-attributes="member: 6669384"><p>I had a small stable of NPCs who would occasionally be available for hire, and who would be available for someone to run should their character die. At a minimum, it would let them play until game continuity allowed for the graceful entrance of their new character, or until we could get the old one back.</p><p></p><p>Our game had a standard of no <em>Raise Dead, Resurrection</em> or <em>True Resurrection</em>. If you wanted someone back, you had to make a trip to death's door or beyond to find them and bring them back to the land of the living.</p><p></p><p>I suspect that the players got tired of that trip though, as they've argued for <em>Revivification</em> and <em>Revenance</em>, and a combo-move that bypasses the one round time limit.</p><p></p><p>But that stable allowed the DM to fill in missing skill sets when players were absent, or when the party make up lacked a needed slot.</p><p></p><p>One fun NPC was Ignominious T. Padfoot*, a Whisper Gnome Rogue. One level of Wizard and everything else Rogue, he was ostensibly a circus performer who did a high wire and gymnastics act. (By the rules, you can use Tumble skill in place of Perform for purposes of making a living). The "traveling show" nature of his work also helped explain how he got so far from Londinium so as to be out where PCs might find and employ him.</p><p></p><p>Maybe I need to refresh that list a bit.</p><p></p><p><span style="font-size: 9px">*(The name is a joke of course, but Whisper Gnomes seldom use their real names outside of their own community, by the book. They may have several different names they use, and consider them as more or less "permanent aliases". He has no idea what the first name means, but he likes the sound of it.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> )</span></p></blockquote><p></p>
[QUOTE="Greenfield, post: 6154982, member: 6669384"] I had a small stable of NPCs who would occasionally be available for hire, and who would be available for someone to run should their character die. At a minimum, it would let them play until game continuity allowed for the graceful entrance of their new character, or until we could get the old one back. Our game had a standard of no [I]Raise Dead, Resurrection[/I] or [I]True Resurrection[/I]. If you wanted someone back, you had to make a trip to death's door or beyond to find them and bring them back to the land of the living. I suspect that the players got tired of that trip though, as they've argued for [I]Revivification[/I] and [I]Revenance[/I], and a combo-move that bypasses the one round time limit. But that stable allowed the DM to fill in missing skill sets when players were absent, or when the party make up lacked a needed slot. One fun NPC was Ignominious T. Padfoot*, a Whisper Gnome Rogue. One level of Wizard and everything else Rogue, he was ostensibly a circus performer who did a high wire and gymnastics act. (By the rules, you can use Tumble skill in place of Perform for purposes of making a living). The "traveling show" nature of his work also helped explain how he got so far from Londinium so as to be out where PCs might find and employ him. Maybe I need to refresh that list a bit. [SIZE=1]*(The name is a joke of course, but Whisper Gnomes seldom use their real names outside of their own community, by the book. They may have several different names they use, and consider them as more or less "permanent aliases". He has no idea what the first name means, but he likes the sound of it.:) )[/SIZE] [/QUOTE]
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