Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
The ethics of ... death
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="JamesonCourage" data-source="post: 6155073" data-attributes="member: 6668292"><p>The campaign where I used the bodak (where two PCs died) was in a campaign that lasted over two years, with over 2,000 hours of play time. We still hit those characters probably twice a year. (They love the characters, and while I love them, too, it's 3.5 at epic levels now, and I tend to avoid running 3.5 at all in favor of my RPG. Thus the infrequent nature of us playing with those same characters.)</p><p></p><p>In general, my campaigns tend to last six months to a year before we transition to newer characters within the same setting. In a sense, it's the same campaign, except that players will have a character leave to deal with an issue and bring a new one in, and eventually we're looking at all new characters with all new goals. The evolving setting remains the same, the history remains the same, etc. But, it probably takes 6-12 months for a whole new set of characters to show up.</p><p></p><p>It's an interesting question, though. Like you, I dislike casual resurrection (which is why it's harder in my RPG), so I see where you're coming from with SoD effects. I don't think they'd disrupt continuity any more than any other death or character transition, and we're pretty good at working with what happens in-game. I had a PC die in my game a few months back while he was avenging his squire (he killed the guy who killed his squire, then his younger brother, who was leading an enemy army, but he died from his wounds after the fight). It felt like a natural part of the story to us, and we kept going with that campaign, which we wrapped up this last Saturday.</p><p></p><p>Anyways, I hope you get more answers; I'm curious what others will say. As always, play what you like <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="JamesonCourage, post: 6155073, member: 6668292"] The campaign where I used the bodak (where two PCs died) was in a campaign that lasted over two years, with over 2,000 hours of play time. We still hit those characters probably twice a year. (They love the characters, and while I love them, too, it's 3.5 at epic levels now, and I tend to avoid running 3.5 at all in favor of my RPG. Thus the infrequent nature of us playing with those same characters.) In general, my campaigns tend to last six months to a year before we transition to newer characters within the same setting. In a sense, it's the same campaign, except that players will have a character leave to deal with an issue and bring a new one in, and eventually we're looking at all new characters with all new goals. The evolving setting remains the same, the history remains the same, etc. But, it probably takes 6-12 months for a whole new set of characters to show up. It's an interesting question, though. Like you, I dislike casual resurrection (which is why it's harder in my RPG), so I see where you're coming from with SoD effects. I don't think they'd disrupt continuity any more than any other death or character transition, and we're pretty good at working with what happens in-game. I had a PC die in my game a few months back while he was avenging his squire (he killed the guy who killed his squire, then his younger brother, who was leading an enemy army, but he died from his wounds after the fight). It felt like a natural part of the story to us, and we kept going with that campaign, which we wrapped up this last Saturday. Anyways, I hope you get more answers; I'm curious what others will say. As always, play what you like :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
The ethics of ... death
Top