Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
The ethics of ... death
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ahnehnois" data-source="post: 6159497" data-attributes="member: 17106"><p>No, but it only takes a few world travelers to disseminate information.</p><p></p><p>I think you're really missing the point. The point of the skill system is to describe, not proscribe. Before 3e, there was little to no mechanical representation for a character who knew a lot, let alone about any particular topic. The point of the skill system is to let players describe their characters in a more thorough and standardized fashion. Not so much to draw lines on what they can and cannot do with those skills.</p><p></p><p>AFAIC, that's pretty much how most skills work. If a player wants to do something, he declares the action, makes the roll, and I adjudicate it based on how impressed I am by the total package (his description and the roll).</p><p></p><p>It's not an issue of intelligence, it's more about luck. After all, if an untrained character gets a 15 or a 20 on something, most of that result is likely from the die roll. It just means that the character overheard something years ago and remembered it, or made an intuitive leap. You don't need religious training to have a small chance of having heard of some rare undead creature or any religious fact. Everyone knows a few random esoteric things.</p><p></p><p>I would think that a sufficiently charismatic person should be able to do things with either of those skills untrained. The whole trained only concept is really unnecessary. If you don't want untrained people doing something, raise the DC.</p><p></p><p>That's why any challenging encounter ends with or without PC fatalities. Luck. Luck is part of the equation.</p><p></p><p>Anyone with gold and a spare life to trade (or equal or greater HD to the target to be raised). Which is an official variant, BTW.</p><p></p><p>Not really, no.</p></blockquote><p></p>
[QUOTE="Ahnehnois, post: 6159497, member: 17106"] No, but it only takes a few world travelers to disseminate information. I think you're really missing the point. The point of the skill system is to describe, not proscribe. Before 3e, there was little to no mechanical representation for a character who knew a lot, let alone about any particular topic. The point of the skill system is to let players describe their characters in a more thorough and standardized fashion. Not so much to draw lines on what they can and cannot do with those skills. AFAIC, that's pretty much how most skills work. If a player wants to do something, he declares the action, makes the roll, and I adjudicate it based on how impressed I am by the total package (his description and the roll). It's not an issue of intelligence, it's more about luck. After all, if an untrained character gets a 15 or a 20 on something, most of that result is likely from the die roll. It just means that the character overheard something years ago and remembered it, or made an intuitive leap. You don't need religious training to have a small chance of having heard of some rare undead creature or any religious fact. Everyone knows a few random esoteric things. I would think that a sufficiently charismatic person should be able to do things with either of those skills untrained. The whole trained only concept is really unnecessary. If you don't want untrained people doing something, raise the DC. That's why any challenging encounter ends with or without PC fatalities. Luck. Luck is part of the equation. Anyone with gold and a spare life to trade (or equal or greater HD to the target to be raised). Which is an official variant, BTW. Not really, no. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
The ethics of ... death
Top