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Community
General Tabletop Discussion
*TTRPGs General
The Ethics of Summoning
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<blockquote data-quote="GuardianLurker" data-source="post: 635836" data-attributes="member: 786"><p>Well, I've mulled it over (and over) and I think I finally came up with my answer, and you all have helped immensely.</p><p></p><p>Final answer:</p><p>Summoning creates creatures from a Platonic Ideal. The result is NOT an axiomatic, legendary or whatever creature (unless the summoning list says otherwise), but just a normal creature. This creature only exists for the duration of the spell, and cannot enter into binding contracts, nor does it retain any memory of past experiences.</p><p>The creature is exactly average for its type.</p><p></p><p>However, this creation draws on the existence of every similar creature, and any harm done to the creature is distributed amongst them at the duration's end. Generalized harm (i.e. solely HP damage) is usually spread evenly over all the candidates, greatly lessening its impact. Specific harm, such as crippling or death, is usally inflicted on a single, randomly determined similar creature.</p><p></p><p>Current magical theory has yet to make this connection. So while the public regards summoning with suspicion, it remains legal. Ethically, however it will impact the caster, and after a caster becomes aware of the connection, it will become an evil act (though not necessarily an evil spell).</p><p></p><p>Adventure Hook: all is going well in the Kingdom until the Princess's favorite pet mysteriously drops dead. Fearing hostile magics, the King calls in the PCs to investigate.</p></blockquote><p></p>
[QUOTE="GuardianLurker, post: 635836, member: 786"] Well, I've mulled it over (and over) and I think I finally came up with my answer, and you all have helped immensely. Final answer: Summoning creates creatures from a Platonic Ideal. The result is NOT an axiomatic, legendary or whatever creature (unless the summoning list says otherwise), but just a normal creature. This creature only exists for the duration of the spell, and cannot enter into binding contracts, nor does it retain any memory of past experiences. The creature is exactly average for its type. However, this creation draws on the existence of every similar creature, and any harm done to the creature is distributed amongst them at the duration's end. Generalized harm (i.e. solely HP damage) is usually spread evenly over all the candidates, greatly lessening its impact. Specific harm, such as crippling or death, is usally inflicted on a single, randomly determined similar creature. Current magical theory has yet to make this connection. So while the public regards summoning with suspicion, it remains legal. Ethically, however it will impact the caster, and after a caster becomes aware of the connection, it will become an evil act (though not necessarily an evil spell). Adventure Hook: all is going well in the Kingdom until the Princess's favorite pet mysteriously drops dead. Fearing hostile magics, the King calls in the PCs to investigate. [/QUOTE]
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