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The Ethics of the Banshee
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<blockquote data-quote="Greenfield" data-source="post: 6153962" data-attributes="member: 6669384"><p>Our campaign is played "Round Robin" style. We come up with a game world that has a major issue, some over-arching goal that needs to be addressed. Each player writes up their character, <strong>and</strong> the land that they come from. Our group mission will take the PCs to different part of the world.</p><p></p><p>This campaign is set in something akin to the real world, at about the time that Rome fell. Of course, this version has Elves, Dwarves, Orcs etc. The challenge is that the world is covered by a cloud of smoky overcast, so there's no direct sunlight anywhere. Slow failure of the food supply, coupled with an enemy actively trying to tear down civilization, is the problem.</p><p></p><p>Our campaign started with a visit to the ancient Olympics in Greece. I ran that story arc, since my character is from Greece. From there our mission took us to Italy, the home territory of another PC. That PC went into NPC status when his player took over as the DM. From there it went to Rome itself, and another player took over as DM.</p><p></p><p>When you DM, your character becomes an NPC and leaves, under one pretext or another. He or she manages to somehow earn wealth and Exp equal to what you hand out to the others, so DMing doesn't become a penalty. </p><p></p><p>Part of the fun is that, while we all know the problem, and pretty much all of us DM, no one of us actually knows how to solve the problem. Details emerge over time, as different DMs come up with story contributions and the situation evolves.</p><p></p><p>Our current campaign will probably end within the next few months. We usually stop at or about 20th level, and we have people who just made 17th.</p><p></p><p>If you want a more complete picture, look in the Story Hour forum, a few pages down, for a series collected under the general heading, "Curse of Darkness". You might enjoy what's been written.</p></blockquote><p></p>
[QUOTE="Greenfield, post: 6153962, member: 6669384"] Our campaign is played "Round Robin" style. We come up with a game world that has a major issue, some over-arching goal that needs to be addressed. Each player writes up their character, [B]and[/B] the land that they come from. Our group mission will take the PCs to different part of the world. This campaign is set in something akin to the real world, at about the time that Rome fell. Of course, this version has Elves, Dwarves, Orcs etc. The challenge is that the world is covered by a cloud of smoky overcast, so there's no direct sunlight anywhere. Slow failure of the food supply, coupled with an enemy actively trying to tear down civilization, is the problem. Our campaign started with a visit to the ancient Olympics in Greece. I ran that story arc, since my character is from Greece. From there our mission took us to Italy, the home territory of another PC. That PC went into NPC status when his player took over as the DM. From there it went to Rome itself, and another player took over as DM. When you DM, your character becomes an NPC and leaves, under one pretext or another. He or she manages to somehow earn wealth and Exp equal to what you hand out to the others, so DMing doesn't become a penalty. Part of the fun is that, while we all know the problem, and pretty much all of us DM, no one of us actually knows how to solve the problem. Details emerge over time, as different DMs come up with story contributions and the situation evolves. Our current campaign will probably end within the next few months. We usually stop at or about 20th level, and we have people who just made 17th. If you want a more complete picture, look in the Story Hour forum, a few pages down, for a series collected under the general heading, "Curse of Darkness". You might enjoy what's been written. [/QUOTE]
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