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General Tabletop Discussion
*Dungeons & Dragons
The "everyone at full fighting ability at 1 hp" conundrum
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<blockquote data-quote="Coroc" data-source="post: 7831627" data-attributes="member: 6895991"><p>Sure with the older editions system the regaining hp or experiencing a knockout or death were more like hp=flesh. But 5e design is different. And also in older systems you had different mechanics for mobs than for players e.g. hd. for mobs.</p><p></p><p>My suggestion on how to handle it differently RP wise is just to help people to differ between HP=flesh but still make colorful descriptions of a combat. I mean it never gets very realistic anyway doesn't it? IRL if you get a deep bleeder you might be unconscious within seconds. If your entrails are slashed open you might pike it in a very painful way, if you somehow get medical attention you still might get an infection. Often one hit is deadly, how do you get your HP realism into this? Is your 800 HP barbarian immune to death from an assassins dagger even if he hits critically with 10d6 sneak attack damage? That's not very realistic if you are honest.</p><p></p><p>So better reserve the ultra dramatics for the real thing, and for the mobs (occasionally).</p></blockquote><p></p>
[QUOTE="Coroc, post: 7831627, member: 6895991"] Sure with the older editions system the regaining hp or experiencing a knockout or death were more like hp=flesh. But 5e design is different. And also in older systems you had different mechanics for mobs than for players e.g. hd. for mobs. My suggestion on how to handle it differently RP wise is just to help people to differ between HP=flesh but still make colorful descriptions of a combat. I mean it never gets very realistic anyway doesn't it? IRL if you get a deep bleeder you might be unconscious within seconds. If your entrails are slashed open you might pike it in a very painful way, if you somehow get medical attention you still might get an infection. Often one hit is deadly, how do you get your HP realism into this? Is your 800 HP barbarian immune to death from an assassins dagger even if he hits critically with 10d6 sneak attack damage? That's not very realistic if you are honest. So better reserve the ultra dramatics for the real thing, and for the mobs (occasionally). [/QUOTE]
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The "everyone at full fighting ability at 1 hp" conundrum
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