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General Tabletop Discussion
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The "expectation" of house rules
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<blockquote data-quote="Aust Diamondew" data-source="post: 2572283" data-attributes="member: 5156"><p>1) Everytime I've played monopoly people have played it slightly differently.</p><p>2) There are litterally hundreds of variations on chess, some bearing little resemblance to on another.</p><p>3) People constantly make mods. to all sorts of video games. What came first to my mind was Civilization 3 one of the easies to mod games.</p><p>4) Card games, there are dozens of ways to play poker and dozens of different card games with their own variations. Buy they all use the same deck of cards, shouldn't there only be one card game?</p><p>5) I remember all sorts of rules variations we use to use when I played various sports as a kid (not on a team just with the nieghborhood kids for fun).</p><p>6) There are many variations to the rules of Risk.</p><p>7) Checkers, so many ways to play I quit playing it when I was a kid 'cause people would change the rules half way through.</p><p>8) Axis and Allies: Europe, Pacific or Standard; take your pick and don't forget to take your pick of the house rules they list in the rules books them selves.</p><p>9) Every other RPG. People make house rules in just about every other RPG I've played.</p><p>I think you get the idea. I guess all of his friends follow only the RAW for every game (a real problem for chess, which version is the original?).</p><p></p><p>He probably just avoids playing cards.</p><p></p><p>As long as the GM makes what the houserules are clear, and they are well thought through and add to the game I don't care how far it takes me away from the RAW or D&D as long as they are good, fun and serve their purpose.</p><p></p><p>BTW Why'd I play GURPS or another more generic system when I could just use d20? He doesn't even mention that. This guy is like d20 only for D&D or something.</p></blockquote><p></p>
[QUOTE="Aust Diamondew, post: 2572283, member: 5156"] 1) Everytime I've played monopoly people have played it slightly differently. 2) There are litterally hundreds of variations on chess, some bearing little resemblance to on another. 3) People constantly make mods. to all sorts of video games. What came first to my mind was Civilization 3 one of the easies to mod games. 4) Card games, there are dozens of ways to play poker and dozens of different card games with their own variations. Buy they all use the same deck of cards, shouldn't there only be one card game? 5) I remember all sorts of rules variations we use to use when I played various sports as a kid (not on a team just with the nieghborhood kids for fun). 6) There are many variations to the rules of Risk. 7) Checkers, so many ways to play I quit playing it when I was a kid 'cause people would change the rules half way through. 8) Axis and Allies: Europe, Pacific or Standard; take your pick and don't forget to take your pick of the house rules they list in the rules books them selves. 9) Every other RPG. People make house rules in just about every other RPG I've played. I think you get the idea. I guess all of his friends follow only the RAW for every game (a real problem for chess, which version is the original?). He probably just avoids playing cards. As long as the GM makes what the houserules are clear, and they are well thought through and add to the game I don't care how far it takes me away from the RAW or D&D as long as they are good, fun and serve their purpose. BTW Why'd I play GURPS or another more generic system when I could just use d20? He doesn't even mention that. This guy is like d20 only for D&D or something. [/QUOTE]
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