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The Exploits of Javelin Company, RHC Flint Chapter [Starting Cauldron Born!]
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<blockquote data-quote="al_fredo" data-source="post: 6128386" data-attributes="member: 81597"><p>Next Session:</p><p></p><p>After the previous session with no combat, my players were itching. But they may have been out of practice...because it went SO slowly. It was frustrating, because they didn't make a ton of progress on the case.</p><p></p><p>Also...our wizard player is out for the next few sessions. We had a temp player this time, but I don't think she'll last. She kinda fell asleep and wasn't too interested. So I'm basically down to 3 PCs, with no Arcana based magic user.</p><p></p><p>To the story:</p><p>They decided to call it a night (the night of the 1st) and meet up at RHC HQ in the morning. They see Delft and make their report. Delft hands them Nilasa's rap sheet (I wanted them to progress on the smugglers track a bit)...they look it over, but not carefully enough.</p><p></p><p>They decide then they should meet up with Nevard. The Fog of War encounter ensues, which took a long time to play out for some reason. They were discussing who they though they should be fighting, which was good...and made a break to rescue the girl. Even though they took down Renard, a deal was struck that they wouldn't press charges, if they could escort them to Nevard's. So that worked out. </p><p></p><p>At Nevard's, they were trying to figure out why they even wanted to talk to this guy. They knew that Nevard could potentially set up a meeting with Gale...but my constables where like "Gale is great to arrest and all, but we're after Nilasa's killer." And Nevard just flat out said "Don't you know Nilasa was working FOR Gale?" - then I think it started to click for them. They haven't really connected Gale's efforts with what happened at the consulate though. They also think that Cippiano is the puppet master of the whole thing. Anyways...they agree to escort Nevard to Cauldron hill, but later on (it's still early in the day). The pistoleros say they were working for Kell, and my thief (who got threatened by Kell with a personal letter) is on her toes.</p><p></p><p>They leave, and start searching district by district for the source of the fey pepper/Elixir (lab results came back in the morning). While in Stray, they are seeking Cippiano for questioning...but I say he's not available. They know Nilasa was writing him letters, but I didn't think Cippiano would be interested in wasting his time with them at this point. </p><p></p><p>Pine Island was the last place they checked. They found the Waryeye's apothecary. They walked in, asked some questions to Dansica. She said that Nilasa had the proper paperwork for the elixir and fey pepper (They thought that fey pepper was illegal and nail her on that...but i said it wasn't truly illegal). They didn't identify themselves as RHC, just asked some innocent questions....and then walked out, proclaiming it a dead end! The adventure as written, looks like you have to be pretty aggresive to get Dansica to do anything...both sides played it cool, but maybe they'll be back.</p><p></p><p>They get to the floating jail and interrogate the prisoners. At first, they don't want to give any sort of deal. They asked how long is there term, and I mentioned something short. So then they felt like springing them wasn't that big of a deal. They were rolling well on their checks...so once they got the paperwork in order, both of them told them of the meeting on the 4th, and that The House Elf was in on the deal.</p><p></p><p>We stopped here. They've got to track down the House Elf. And they are supposed to go to Cauldron hill tonight (it's getting late...like 5:30pm)...and they are supposed to me Lebrix at a tavern. Not sure what he might say here, maybe a lead to Kindleton, who they don't know about yet. Or, warn them and take more precautions for Cauldron Hill.</p></blockquote><p></p>
[QUOTE="al_fredo, post: 6128386, member: 81597"] Next Session: After the previous session with no combat, my players were itching. But they may have been out of practice...because it went SO slowly. It was frustrating, because they didn't make a ton of progress on the case. Also...our wizard player is out for the next few sessions. We had a temp player this time, but I don't think she'll last. She kinda fell asleep and wasn't too interested. So I'm basically down to 3 PCs, with no Arcana based magic user. To the story: They decided to call it a night (the night of the 1st) and meet up at RHC HQ in the morning. They see Delft and make their report. Delft hands them Nilasa's rap sheet (I wanted them to progress on the smugglers track a bit)...they look it over, but not carefully enough. They decide then they should meet up with Nevard. The Fog of War encounter ensues, which took a long time to play out for some reason. They were discussing who they though they should be fighting, which was good...and made a break to rescue the girl. Even though they took down Renard, a deal was struck that they wouldn't press charges, if they could escort them to Nevard's. So that worked out. At Nevard's, they were trying to figure out why they even wanted to talk to this guy. They knew that Nevard could potentially set up a meeting with Gale...but my constables where like "Gale is great to arrest and all, but we're after Nilasa's killer." And Nevard just flat out said "Don't you know Nilasa was working FOR Gale?" - then I think it started to click for them. They haven't really connected Gale's efforts with what happened at the consulate though. They also think that Cippiano is the puppet master of the whole thing. Anyways...they agree to escort Nevard to Cauldron hill, but later on (it's still early in the day). The pistoleros say they were working for Kell, and my thief (who got threatened by Kell with a personal letter) is on her toes. They leave, and start searching district by district for the source of the fey pepper/Elixir (lab results came back in the morning). While in Stray, they are seeking Cippiano for questioning...but I say he's not available. They know Nilasa was writing him letters, but I didn't think Cippiano would be interested in wasting his time with them at this point. Pine Island was the last place they checked. They found the Waryeye's apothecary. They walked in, asked some questions to Dansica. She said that Nilasa had the proper paperwork for the elixir and fey pepper (They thought that fey pepper was illegal and nail her on that...but i said it wasn't truly illegal). They didn't identify themselves as RHC, just asked some innocent questions....and then walked out, proclaiming it a dead end! The adventure as written, looks like you have to be pretty aggresive to get Dansica to do anything...both sides played it cool, but maybe they'll be back. They get to the floating jail and interrogate the prisoners. At first, they don't want to give any sort of deal. They asked how long is there term, and I mentioned something short. So then they felt like springing them wasn't that big of a deal. They were rolling well on their checks...so once they got the paperwork in order, both of them told them of the meeting on the 4th, and that The House Elf was in on the deal. We stopped here. They've got to track down the House Elf. And they are supposed to go to Cauldron hill tonight (it's getting late...like 5:30pm)...and they are supposed to me Lebrix at a tavern. Not sure what he might say here, maybe a lead to Kindleton, who they don't know about yet. Or, warn them and take more precautions for Cauldron Hill. [/QUOTE]
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