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The Faerie Woods [Knight Otu Judging]
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<blockquote data-quote="nimisgod" data-source="post: 2338360" data-attributes="member: 10283"><p><em>Round 1 actions: </em></p><p></p><p>Ishmael begins to rush forth, but his foot is trapped in a hole in the rubble. He falls forward into a group of rocks, banging his head on a particularly large stone. A small cut formed on the middle of his brow. Issuing forth from wound is a slow trickle of blood and no small amount of pain and fury.</p><p></p><p>He draws himself back up immediately, clutching the glaive's haft for support while his other hand pushes him upward.</p><p></p><p>Round 2:</p><p></p><p>A gutteral growl in Draconic escapes his lips as he looks up from his position and sees the Redcap begin his own approach. His left hand clutches the wooden arcane focus around his neck and a vision passes before eyes clouded with a divination.</p><p></p><p><span style="color: RoyalBlue"></span></p><p><span style="color: RoyalBlue"><em>"Feras ulthar nebas, Valthur. Feras vuun Nakros!"</em></span></p><p>*In Draconic: [spoiler] <em>"I see thine future, Evil One. It holds thine doom!"*</em> [/spoiler]</p><p></p><p>As those words escape his mouth, he moves forward carefully, in an attempt to block the Redcap's path to the Sorceress (E29) with his weapon's reach.</p><p></p><p>AoO value is +28 1d8+5 *with true strike*</p><p></p><p>Round 3:</p><p>oog1: If the Redcap is in melee reach (or within a 10 feet of melee reach), Ishmael power attacks for 3 points and Smites Evil. <em>Glaive with *True Strike* +27 1d8+13</em> <em> Glaive *without true strike* +7 1d8+13.</em></p><p><em></em></p><p><em>If the Redcap is beyond reach, then he instead draws and throws a cold iron dart at the evil creature. +28 1d3+2 </em></p><p><em></em></p><p><em>oog2: I'm going out of town for the weekend with no internet access. Please NPC Ishmael for me. He'll try to melee the creature if it confronts him (taking 5 foot steps as necessary) or else heal any wounded if he can.</em></p><p><em></em></p><p><em>Ishmael is enraged though, so he tends toward attacking rather than healing unless the need is truly dire.</em></p></blockquote><p></p>
[QUOTE="nimisgod, post: 2338360, member: 10283"] [I]Round 1 actions: [/I] Ishmael begins to rush forth, but his foot is trapped in a hole in the rubble. He falls forward into a group of rocks, banging his head on a particularly large stone. A small cut formed on the middle of his brow. Issuing forth from wound is a slow trickle of blood and no small amount of pain and fury. He draws himself back up immediately, clutching the glaive's haft for support while his other hand pushes him upward. Round 2: A gutteral growl in Draconic escapes his lips as he looks up from his position and sees the Redcap begin his own approach. His left hand clutches the wooden arcane focus around his neck and a vision passes before eyes clouded with a divination. [COLOR=RoyalBlue] [I]"Feras ulthar nebas, Valthur. Feras vuun Nakros!"[/I][/COLOR] *In Draconic: [spoiler] [I]"I see thine future, Evil One. It holds thine doom!"*[/I] [/spoiler] As those words escape his mouth, he moves forward carefully, in an attempt to block the Redcap's path to the Sorceress (E29) with his weapon's reach. AoO value is +28 1d8+5 *with true strike* Round 3: oog1: If the Redcap is in melee reach (or within a 10 feet of melee reach), Ishmael power attacks for 3 points and Smites Evil. [I]Glaive with *True Strike* +27 1d8+13[/I] [I] Glaive *without true strike* +7 1d8+13. If the Redcap is beyond reach, then he instead draws and throws a cold iron dart at the evil creature. +28 1d3+2 oog2: I'm going out of town for the weekend with no internet access. Please NPC Ishmael for me. He'll try to melee the creature if it confronts him (taking 5 foot steps as necessary) or else heal any wounded if he can. Ishmael is enraged though, so he tends toward attacking rather than healing unless the need is truly dire.[/I] [/QUOTE]
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