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<blockquote data-quote="The Vorpal Tribble" data-source="post: 3495375" data-attributes="member: 9755"><p>Aye, but that could rapidly get unbalanced as she dips her hair in and converts lakes worth of water into honey for bottling by the players if they, say, forced her to do it. </p><p></p><p></p><p>Don't even recall giving that to her... hmmm. </p><p></p><p></p><p></p><p>Well, for one, it can lift up a track can and use it as a greatclub. It also has invisibility at will and high sleight of hand along with improved disarm. It can thus steal them half blind and take away their weapons and use them itself, or hide them away. The weapon though can be converted into a much lesser metal as well. Even if they do get their weapons back, whoops, its going to disapear now. </p><p></p><p>These guys are not meant for combat. They are meant to torture you for extended periods. Play them like that and they'll give the players hades. </p><p></p><p></p><p></p><p>You are aware that house-hold fey are at least as common in tales as nature fey are, right? As elementals are to elements fey are to walks of life, whether it be natural or man-made. </p><p></p><p>Domovoi for instance are a good example.</p><p></p><p>And, I mean, when you can have cities around for umpteen thousands of years, many which could have been made before man even came around, 'slums' could have been a long-lasting enviroment than the natural surroundings. For instance there was no Saharah Desert several thousands years ago. Creatures however adapted and grew there.</p></blockquote><p></p>
[QUOTE="The Vorpal Tribble, post: 3495375, member: 9755"] Aye, but that could rapidly get unbalanced as she dips her hair in and converts lakes worth of water into honey for bottling by the players if they, say, forced her to do it. Don't even recall giving that to her... hmmm. Well, for one, it can lift up a track can and use it as a greatclub. It also has invisibility at will and high sleight of hand along with improved disarm. It can thus steal them half blind and take away their weapons and use them itself, or hide them away. The weapon though can be converted into a much lesser metal as well. Even if they do get their weapons back, whoops, its going to disapear now. These guys are not meant for combat. They are meant to torture you for extended periods. Play them like that and they'll give the players hades. You are aware that house-hold fey are at least as common in tales as nature fey are, right? As elementals are to elements fey are to walks of life, whether it be natural or man-made. Domovoi for instance are a good example. And, I mean, when you can have cities around for umpteen thousands of years, many which could have been made before man even came around, 'slums' could have been a long-lasting enviroment than the natural surroundings. For instance there was no Saharah Desert several thousands years ago. Creatures however adapted and grew there. [/QUOTE]
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