Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
The fall from grace of the longsword
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="JonnyP71" data-source="post: 7338439" data-attributes="member: 6788862"><p>I love the history of medieval weaponry, but it's clear to see that in D&D terms it's hard to model that history well - more than 500 years of weapon technology is shoehorned into a single table, a lot of weapons are somewhat imbalanced with regards to their real effectiveness, and some of the armour types never actually existed...</p><p></p><p>To make to more historical:</p><p>- remove studded leather entirely</p><p>- rename the Great Axe as the Bardiche</p><p>- rename the Great Sword as the Longsword</p><p>- rename the Longsword as the Arming Sword</p><p>- split Staves - the Quarterstaff is 2 handed, the 1 handed variant is the Jo</p><p>- split the warhammer, making the 2 handed variant the Lucern Hammer or Bec De Corbin</p><p>- introduce another polearm in the form of the widely used Billhook</p><p>- reduce the effectiveness of crossbows in relation to longbows greatly at range, but keep the crossbow devastating up close</p><p>- make plate armour almost invulnerable to most weapons, apart from those specifically designed to deal with it (eg Bec De Corbin)</p><p>- have multiple forms of shield, with different levels of defensive (and offensive) capabilities</p><p>- properly model the effects of wearing a Helmet (of various sizes)</p><p>- change the effects certain weapons have when used on horseback - and when used against mounted knights</p><p></p><p></p><p>and so on...</p><p></p><p>But this would make it fiddly again, and fiddly was the domain of 3/3.5E - 5E is all about tidiness.</p><p></p><p>In other words, leave it alone, 5E benefits greatly from its speed of play. Let's keep it that way.</p></blockquote><p></p>
[QUOTE="JonnyP71, post: 7338439, member: 6788862"] I love the history of medieval weaponry, but it's clear to see that in D&D terms it's hard to model that history well - more than 500 years of weapon technology is shoehorned into a single table, a lot of weapons are somewhat imbalanced with regards to their real effectiveness, and some of the armour types never actually existed... To make to more historical: - remove studded leather entirely - rename the Great Axe as the Bardiche - rename the Great Sword as the Longsword - rename the Longsword as the Arming Sword - split Staves - the Quarterstaff is 2 handed, the 1 handed variant is the Jo - split the warhammer, making the 2 handed variant the Lucern Hammer or Bec De Corbin - introduce another polearm in the form of the widely used Billhook - reduce the effectiveness of crossbows in relation to longbows greatly at range, but keep the crossbow devastating up close - make plate armour almost invulnerable to most weapons, apart from those specifically designed to deal with it (eg Bec De Corbin) - have multiple forms of shield, with different levels of defensive (and offensive) capabilities - properly model the effects of wearing a Helmet (of various sizes) - change the effects certain weapons have when used on horseback - and when used against mounted knights and so on... But this would make it fiddly again, and fiddly was the domain of 3/3.5E - 5E is all about tidiness. In other words, leave it alone, 5E benefits greatly from its speed of play. Let's keep it that way. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The fall from grace of the longsword
Top