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<blockquote data-quote="KirayaTiDrekan" data-source="post: 6573719" data-attributes="member: 6755061"><p>[ooc]I derped and didn't make the Wisdom save for the Orc Biker vs. Din Din's fey presence. </p><p></p><p><a href="http://invisiblecastle.com/roller/view/4807988/" target="_blank">Orc Biker Wisdom save (1d20=4)</a>[/ooc]</p><p></p><p>Jacobim's eldritch blast goes wide as does Ngoya's arrow. Jeremiah has more luck, managing to puncture the orc's thick leather jacket with a crossbow bolt. Kini likewise manages to nail the orc leader.</p><p></p><p>[ooc]Initiative Order</p><p></p><p>19 - Orc Biker (frightened until end of Din Din's next turn - disadvantage on ability checks and attack rolls while Din Din is within line of sight, can't willingly move closer to Din Din; cursed by Jacobim - disadvantage on Strength ability checks, takes an extra d6 damage from Jacobim's attacks) - 12 damage</p><p>16 - Andus</p><p>14 - 6 Bandits (Bandit 1 - 1 damage)</p><p>12 - Din Din</p><p>12 - 5 Recruits (1 killed by a bandit)</p><p>8 - Ngoya - 8 damage</p><p>7 - Jeremiah</p><p>5 - Kini</p><p>3 - Jacobim (maintaining concentration on Hex)[/ooc]</p><p></p><p>The lead orc snarls and revs his engine loudly before circling around in a wide circle, avoiding Gareth and heading back toward his gang, bellowing in orcish at them.</p><p></p><p>[sblock=Orc translation for Kini and Ngoya]Kill the damn mages![/sblock]</p><p></p><p>Andus pulls his longbow and fires at one of the rifle wielding bandits. Unfortunately, his skill with the bow leaves much to be desired. He moves to cover Jacobim from the bandits fire.</p><p></p><p><a href="http://invisiblecastle.com/roller/view/4807993/" target="_blank">Andus attack and damage (1d20=2, 1d8=1)</a></p><p></p><p>Five of the bandits, including the two rifle wielders, follow orders. The last one, injured by one of the recruits, seeks revenge against the recruit that shot him instead. One rifle wielder fires at Gareth, the other at Andus. Two arrows come at Andus, while the third aims for Gareth.</p><p></p><p><a href="http://invisiblecastle.com/roller/view/4807998/" target="_blank">Rifle attacks, one vs Gareth, one vs Andus (1d20+1=11, 1d8=2, 1d20+1=8, 1d8=3)</a></p><p><a href="http://invisiblecastle.com/roller/view/4807999/" target="_blank">Bow wielding bandits attack and damage; 1 vs a recruit, 2 vs Andus, 1 vs Gareth (1d20+1=9, 1d8+1=9, 1d20+1=8, 1d8+1=2, 1d20+1=21, 1d8+1=9, 1d20+1=9, 1d8+1=6)</a></p><p></p><p>Both of the rifle shots miss, scorching the ruined walls near Gareth and Andus. Most of the arrows miss as well...except one. Jacobim has the pleasure of witnessing an arrow head suddenly emerge from Andus's back. The poor fellow falls backward from the force of the impact. He manages to croak out a faint, "I'm sorry...milord...I...failed," before dying at Jacobim's feet.</p><p></p><p>[ooc]Din Din is up![/ooc]</p></blockquote><p></p>
[QUOTE="KirayaTiDrekan, post: 6573719, member: 6755061"] [ooc]I derped and didn't make the Wisdom save for the Orc Biker vs. Din Din's fey presence. [URL="http://invisiblecastle.com/roller/view/4807988/"]Orc Biker Wisdom save (1d20=4)[/URL][/ooc] Jacobim's eldritch blast goes wide as does Ngoya's arrow. Jeremiah has more luck, managing to puncture the orc's thick leather jacket with a crossbow bolt. Kini likewise manages to nail the orc leader. [ooc]Initiative Order 19 - Orc Biker (frightened until end of Din Din's next turn - disadvantage on ability checks and attack rolls while Din Din is within line of sight, can't willingly move closer to Din Din; cursed by Jacobim - disadvantage on Strength ability checks, takes an extra d6 damage from Jacobim's attacks) - 12 damage 16 - Andus 14 - 6 Bandits (Bandit 1 - 1 damage) 12 - Din Din 12 - 5 Recruits (1 killed by a bandit) 8 - Ngoya - 8 damage 7 - Jeremiah 5 - Kini 3 - Jacobim (maintaining concentration on Hex)[/ooc] The lead orc snarls and revs his engine loudly before circling around in a wide circle, avoiding Gareth and heading back toward his gang, bellowing in orcish at them. [sblock=Orc translation for Kini and Ngoya]Kill the damn mages![/sblock] Andus pulls his longbow and fires at one of the rifle wielding bandits. Unfortunately, his skill with the bow leaves much to be desired. He moves to cover Jacobim from the bandits fire. [URL="http://invisiblecastle.com/roller/view/4807993/"]Andus attack and damage (1d20=2, 1d8=1)[/URL] Five of the bandits, including the two rifle wielders, follow orders. The last one, injured by one of the recruits, seeks revenge against the recruit that shot him instead. One rifle wielder fires at Gareth, the other at Andus. Two arrows come at Andus, while the third aims for Gareth. [URL="http://invisiblecastle.com/roller/view/4807998/"]Rifle attacks, one vs Gareth, one vs Andus (1d20+1=11, 1d8=2, 1d20+1=8, 1d8=3)[/URL] [URL="http://invisiblecastle.com/roller/view/4807999/"]Bow wielding bandits attack and damage; 1 vs a recruit, 2 vs Andus, 1 vs Gareth (1d20+1=9, 1d8+1=9, 1d20+1=8, 1d8+1=2, 1d20+1=21, 1d8+1=9, 1d20+1=9, 1d8+1=6)[/URL] Both of the rifle shots miss, scorching the ruined walls near Gareth and Andus. Most of the arrows miss as well...except one. Jacobim has the pleasure of witnessing an arrow head suddenly emerge from Andus's back. The poor fellow falls backward from the force of the impact. He manages to croak out a faint, "I'm sorry...milord...I...failed," before dying at Jacobim's feet. [ooc]Din Din is up![/ooc] [/QUOTE]
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