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The Fall of Brodhurst OOC and Character Gen (Full)
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<blockquote data-quote="John E Smoke" data-source="post: 1368812" data-attributes="member: 16129"><p>The concept is just fine by me. Quite nasty, in fact. As far as the class itself goes, I do think it needs some adjustment. Here's some of the things that strike me at a casual glance (if you want, later I can go through feature by feature).</p><p></p><p>I don't see the need for the random number of available ticks - it seems to me that having a set finite amount makes it too easy for the class to become pointless; roll a 2 on your initial roll, and then what are you going to do? I think that instead there should be a limit on the ticks available for use per day, determined by level.</p><p></p><p>The Share Skills ability seems to be a little too vague. Instead of mentioning rogue skills (and as a bit technicality nitpick, just what <em>are</em> rogue skills, for that matter), I think it would be best to provide a sensible list of skills that the ticks should be able to perform.</p><p></p><p>I don't understand why the Detect Vampirism ability is there. If it's to reinforce the background of the class, I guess that's fine, but it seems a bit unnecessary to effectively be able to permanently detect undead.</p><p></p><p>Shouldn't Consumnation be called, err, Consumption?</p><p></p><p>Apart from that, I'm not sure about the spell progression. I'll have to take more time later to compare the abilities/spell progression to some of the other prestige classes before I have any real comments on it.</p></blockquote><p></p>
[QUOTE="John E Smoke, post: 1368812, member: 16129"] The concept is just fine by me. Quite nasty, in fact. As far as the class itself goes, I do think it needs some adjustment. Here's some of the things that strike me at a casual glance (if you want, later I can go through feature by feature). I don't see the need for the random number of available ticks - it seems to me that having a set finite amount makes it too easy for the class to become pointless; roll a 2 on your initial roll, and then what are you going to do? I think that instead there should be a limit on the ticks available for use per day, determined by level. The Share Skills ability seems to be a little too vague. Instead of mentioning rogue skills (and as a bit technicality nitpick, just what [i]are[/i] rogue skills, for that matter), I think it would be best to provide a sensible list of skills that the ticks should be able to perform. I don't understand why the Detect Vampirism ability is there. If it's to reinforce the background of the class, I guess that's fine, but it seems a bit unnecessary to effectively be able to permanently detect undead. Shouldn't Consumnation be called, err, Consumption? Apart from that, I'm not sure about the spell progression. I'll have to take more time later to compare the abilities/spell progression to some of the other prestige classes before I have any real comments on it. [/QUOTE]
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