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The Fall of Plaguestone
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<blockquote data-quote="KahlessNestor" data-source="post: 7821305" data-attributes="member: 6801311"><p>Etran’s Folly (Plaguestone)</p><p>Late Afternoon</p><p>Round 0</p><p></p><p>Silvi and Galahad examined the large wolf. It was dead, from the many blows it had taken from the others in the party. She couldn’t see any sign of disease on the wolf. When she pried its jaws open with a stick, the stick sizzled a bit, but she could see weird glands in the back of its throat that shouldn’t be there on a normal wolf. A poke with the stick sent out a spray of acid that hit a nearby tree and sizzled, eating through the wood.</p><p></p><p>[OOC]Hiromi, I need an Athletics check from you. If you beat a DC 15, you are fine. The wagon needs to successful DC15 Athletics checks to move again without penalties. Trevor got 1.</p><p></p><p>Livinia, if Hiromi misses the DC 15, you are Fatigued since you also missed the DC 15. Hiromii will be Fatigued as well. You take a –1 status penalty to AC and saving throws. While exploring, you can’t choose an exploration activity. You recover from fatigue after a full night’s rest.[/OOC]</p><p></p><p>The heroes manage to grunt and push and force the wagon back onto the road. <strong>“Ah, guid, guid! Nae tae bad, I ‘ope,”</strong> Bort compliments. <strong>“We’ll get some guid food an’ a bed t’ rest in t’night at Plaguestone,”</strong> he reassured them. <strong>“Let’s get on the road again ‘fore we lose the light.”</strong></p><p></p><p>It only took the caravan another hour to reach Etran’s Folly, and they still had a few hours before dusk. The wagons rolled to a stop in front of a building with a sign indicating it was called the Feedmill. It had the familiar structure of an inn and tavern.</p><p></p><p>Most of the simple wood-and-thatch homes in Etran’s Folly looked identical to one another and were in a similar state of disrepair. A number of the houses clearly looked abandoned, their roofs collapsed. As they passed through the middle of town, the wagons went around a large, flat, cylindrical, moss-covered rock standing 2 feet high, with a hole in its center and a bowl-shaped depression off to one side.</p><p></p><p>The teamsters secured the caravan for the night. <strong>“I’m gaein’ t’ make some rounds ‘round toon,”</strong> Bort said, <strong>“talk t’ me customers. Make yerselves at ‘ome in the Feedmill,”</strong> he told the party.</p><p></p><p>[spoiler=Rolls]</p><p>Action: </p><p>Action: </p><p>Action: </p><p>[/spoiler]</p><p></p><p>[spoiler=Map]</p><p>[/spoiler]</p><p></p><p>[spoiler=Combat Notes]</p><p><strong>Initiative</strong></p><p>Trevor </p><p>Jewel </p><p>Silvi </p><p>Lavinia </p><p>Galahad </p><p>Varen </p><p>Hiromi </p><p></p><p>Silvi AC 13 HP 19/19 </p><p>Trevor AC 18 HP 20/20 </p><p>Galahad AC 18 HP 15/15 </p><p>Hiromi AC 17 HP 17/17 </p><p>Varen AC 18 HP 20/20 </p><p>Lavina AC 19 HP 19/19 </p><p>Jewel AC 16 HP 19/19 </p><p>[/spoiler]</p><p></p><p>[spoiler=GM Notes]</p><p>Party XP: 80</p><p>[/spoiler]</p></blockquote><p></p>
[QUOTE="KahlessNestor, post: 7821305, member: 6801311"] Etran’s Folly (Plaguestone) Late Afternoon Round 0 Silvi and Galahad examined the large wolf. It was dead, from the many blows it had taken from the others in the party. She couldn’t see any sign of disease on the wolf. When she pried its jaws open with a stick, the stick sizzled a bit, but she could see weird glands in the back of its throat that shouldn’t be there on a normal wolf. A poke with the stick sent out a spray of acid that hit a nearby tree and sizzled, eating through the wood. [OOC]Hiromi, I need an Athletics check from you. If you beat a DC 15, you are fine. The wagon needs to successful DC15 Athletics checks to move again without penalties. Trevor got 1. Livinia, if Hiromi misses the DC 15, you are Fatigued since you also missed the DC 15. Hiromii will be Fatigued as well. You take a –1 status penalty to AC and saving throws. While exploring, you can’t choose an exploration activity. You recover from fatigue after a full night’s rest.[/OOC] The heroes manage to grunt and push and force the wagon back onto the road. [b]“Ah, guid, guid! Nae tae bad, I ‘ope,”[/b] Bort compliments. [b]“We’ll get some guid food an’ a bed t’ rest in t’night at Plaguestone,”[/b] he reassured them. [b]“Let’s get on the road again ‘fore we lose the light.”[/b] It only took the caravan another hour to reach Etran’s Folly, and they still had a few hours before dusk. The wagons rolled to a stop in front of a building with a sign indicating it was called the Feedmill. It had the familiar structure of an inn and tavern. Most of the simple wood-and-thatch homes in Etran’s Folly looked identical to one another and were in a similar state of disrepair. A number of the houses clearly looked abandoned, their roofs collapsed. As they passed through the middle of town, the wagons went around a large, flat, cylindrical, moss-covered rock standing 2 feet high, with a hole in its center and a bowl-shaped depression off to one side. The teamsters secured the caravan for the night. [b]“I’m gaein’ t’ make some rounds ‘round toon,”[/b] Bort said, [b]“talk t’ me customers. Make yerselves at ‘ome in the Feedmill,”[/b] he told the party. [spoiler=Rolls] Action: Action: Action: [/spoiler] [spoiler=Map] [/spoiler] [spoiler=Combat Notes] [b]Initiative[/b] Trevor Jewel Silvi Lavinia Galahad Varen Hiromi Silvi AC 13 HP 19/19 Trevor AC 18 HP 20/20 Galahad AC 18 HP 15/15 Hiromi AC 17 HP 17/17 Varen AC 18 HP 20/20 Lavina AC 19 HP 19/19 Jewel AC 16 HP 19/19 [/spoiler] [spoiler=GM Notes] Party XP: 80 [/spoiler] [/QUOTE]
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