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<blockquote data-quote="KahlessNestor" data-source="post: 7871375" data-attributes="member: 6801311"><p>Etran’s Folly (Plaguestone)</p><p>Summer/Day 2/0810</p><p>Weather: 10 degrees cooler than normal (warm), no wind, light rain</p><p>Round 0</p><p></p><p></p><p><strong>Feedmill (Delma, Silvi, Lavina)</strong></p><p></p><p>Delma smiled at Silvi. <strong>“Thank you,”</strong> she said. <strong>“I am so busy running the Feedmill I often have to neglect my poor father. He’s the mayor,”</strong> she said. <strong>“It would be wonderful if you could stop by and see him, help him with whatever he might need. He can’t get out much anymore, at his age.”</strong></p><p></p><p>Delma nodded at Lavina. <strong>“The herb garden is out back,”</strong> she said. <strong>“Toward the stables. If you want to talk to Amora, she lives out at the Old Orchard.”</strong></p><p></p><p>[OOC=Perception 15]As you cross the yard toward the stables, you spot a glint in the grass just outside the stable doors, leading to a small glass vial with a simple cork. The vial is empty but contains traces of a floral-smelling liquid.[/OOC]</p><p></p><p></p><p><strong>Old Apothecary (Galahad, old farmer)</strong></p><p></p><p>The farmer just spat again and nodded, leaving Galahad to the old house as he headed out to his turnip field.</p><p></p><p>There wasn’t much for Galahad to find in the old building. The roof sagged, and the walls leaned a bit, but it didn’t look in danger of collapsing anytime soon. There were holes in the thatch as well, and the paint peeled. When he tried the door, it wasn’t locked.</p><p></p><p>The interior wasn’t in much better condition. The floor held puddles in places where rain had gotten in. There were a few scraps of old, rotting furniture, a bedframe and mouldy mattress, Chairs and tables in the center that seemed to have weathered pretty well, and a small workroom, where Galahad recognized various accoutrements of his profession, long unused.</p><p></p><p>It was clear the place had been abandoned for some time.</p><p></p><p>[spoiler=Rolls]</p><p>Action: </p><p>Action: </p><p>Action: </p><p>[/spoiler]</p><p></p><p>[spoiler=Map]</p><p>[/spoiler]</p><p></p><p>[spoiler=Combat Notes]</p><p><strong>Initiative</strong></p><p>Trevor </p><p>Jewel </p><p>Silvi </p><p>Lavinia </p><p>Galahad </p><p>Varen </p><p>Hiromi </p><p></p><p>Silvi AC 13 HP 12/19</p><p>Trevor AC 18 HP 20/20 </p><p>Galahad AC 18 HP 15/15 </p><p>Hiromi AC 17 HP 17/17</p><p>Varen AC 18 HP 20/20 </p><p>Lavina AC 19 HP 19/19</p><p>Jewel AC 16 HP 19/19</p><p>[/spoiler]</p><p></p><p>[spoiler=GM Notes]</p><p>Party XP: 80</p><p>[/spoiler]</p></blockquote><p></p>
[QUOTE="KahlessNestor, post: 7871375, member: 6801311"] Etran’s Folly (Plaguestone) Summer/Day 2/0810 Weather: 10 degrees cooler than normal (warm), no wind, light rain Round 0 [b]Feedmill (Delma, Silvi, Lavina)[/b] Delma smiled at Silvi. [b]“Thank you,”[/b] she said. [b]“I am so busy running the Feedmill I often have to neglect my poor father. He’s the mayor,”[/b] she said. [b]“It would be wonderful if you could stop by and see him, help him with whatever he might need. He can’t get out much anymore, at his age.”[/b] Delma nodded at Lavina. [b]“The herb garden is out back,”[/b] she said. [b]“Toward the stables. If you want to talk to Amora, she lives out at the Old Orchard.”[/b] [OOC=Perception 15]As you cross the yard toward the stables, you spot a glint in the grass just outside the stable doors, leading to a small glass vial with a simple cork. The vial is empty but contains traces of a floral-smelling liquid.[/OOC] [b]Old Apothecary (Galahad, old farmer)[/b] The farmer just spat again and nodded, leaving Galahad to the old house as he headed out to his turnip field. There wasn’t much for Galahad to find in the old building. The roof sagged, and the walls leaned a bit, but it didn’t look in danger of collapsing anytime soon. There were holes in the thatch as well, and the paint peeled. When he tried the door, it wasn’t locked. The interior wasn’t in much better condition. The floor held puddles in places where rain had gotten in. There were a few scraps of old, rotting furniture, a bedframe and mouldy mattress, Chairs and tables in the center that seemed to have weathered pretty well, and a small workroom, where Galahad recognized various accoutrements of his profession, long unused. It was clear the place had been abandoned for some time. [spoiler=Rolls] Action: Action: Action: [/spoiler] [spoiler=Map] [/spoiler] [spoiler=Combat Notes] [b]Initiative[/b] Trevor Jewel Silvi Lavinia Galahad Varen Hiromi Silvi AC 13 HP 12/19 Trevor AC 18 HP 20/20 Galahad AC 18 HP 15/15 Hiromi AC 17 HP 17/17 Varen AC 18 HP 20/20 Lavina AC 19 HP 19/19 Jewel AC 16 HP 19/19 [/spoiler] [spoiler=GM Notes] Party XP: 80 [/spoiler] [/QUOTE]
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