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<blockquote data-quote="JustinCase" data-source="post: 8307739" data-attributes="member: 6776182"><p>Mortimer Pendergast feels restless, waiting for news about whether the whole caravan would be convicted of a crime they could not, in Mortimer's mind, have committed. Surely as a former barrister he could make a good case for the defense, if not for the agonizing unwillingness of the local sheriff to let him borrow Isgeri law books. By now Mortimer is convinced the man doesn't actually have any and is just winging it.</p><p></p><p>So what can he do?</p><p></p><p>He recalls the pretty dancer, a scoundrel he's sure, asked him to help her out in investigating a lead. Perhaps he should follow.. what's her name again? Hiromi, and the others.</p><p></p><p>The tall man fondly recalls his days as a law student, wandering the streets at night and getting into, well, it's not trouble if nobody finds out, eh?</p><p></p><p>It hardly takes any effort to find the party, but to catch up with them without running...</p><p></p><p></p><p>Mortimer nods at her and then everyone in turn, with the tiniest of smiles. He stays behind Hiromi, not drawing any weapons.</p><p></p><p><strong>"Are the dogs going to be a problem for our legal predicament?"</strong> he whispers, his mind going over the implications to the already unfair trial.</p><p></p><p></p><p><strong>"I'm sure someone can get that lock open,"</strong> he says, turning his head ever so slightly towards Hiromi.</p><p></p><p><strong>"The best locks, I've found, have a completely closed box around their tumblers so to avoid anyone from moving the inner parts with, say, a long thin silver hook."</strong></p><p></p><p>From seemingly nowhere exactly such an object appears in his hand, and he waves it at the lock.</p><p></p><p><strong>"Oh look, it's not that good a lock."</strong></p><p></p><p>[ooc]The Cooperative Nature ancestry feat means I get a +4 bonus on Aid checks. So perhaps I can Aid someone with opening that lock with Thievery? <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=250697" target="_blank">Aid thievery: 1D20+6+4 = [16]+6+4 = 26</a></p><p></p><p>Edit: And woohoo! I'm finally playing! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /> Sorry you had to wait for me, guys![/ooc]</p></blockquote><p></p>
[QUOTE="JustinCase, post: 8307739, member: 6776182"] Mortimer Pendergast feels restless, waiting for news about whether the whole caravan would be convicted of a crime they could not, in Mortimer's mind, have committed. Surely as a former barrister he could make a good case for the defense, if not for the agonizing unwillingness of the local sheriff to let him borrow Isgeri law books. By now Mortimer is convinced the man doesn't actually have any and is just winging it. So what can he do? He recalls the pretty dancer, a scoundrel he's sure, asked him to help her out in investigating a lead. Perhaps he should follow.. what's her name again? Hiromi, and the others. The tall man fondly recalls his days as a law student, wandering the streets at night and getting into, well, it's not trouble if nobody finds out, eh? It hardly takes any effort to find the party, but to catch up with them without running... Mortimer nods at her and then everyone in turn, with the tiniest of smiles. He stays behind Hiromi, not drawing any weapons. [B]"Are the dogs going to be a problem for our legal predicament?"[/B] he whispers, his mind going over the implications to the already unfair trial. [B]"I'm sure someone can get that lock open,"[/B] he says, turning his head ever so slightly towards Hiromi. [B]"The best locks, I've found, have a completely closed box around their tumblers so to avoid anyone from moving the inner parts with, say, a long thin silver hook."[/B] From seemingly nowhere exactly such an object appears in his hand, and he waves it at the lock. [B]"Oh look, it's not that good a lock."[/B] [ooc]The Cooperative Nature ancestry feat means I get a +4 bonus on Aid checks. So perhaps I can Aid someone with opening that lock with Thievery? :) [URL='http://roll.coyotecode.net/lookup.php?rollid=250697']Aid thievery: 1D20+6+4 = [16]+6+4 = 26[/URL] Edit: And woohoo! I'm finally playing! :D Sorry you had to wait for me, guys![/ooc] [/QUOTE]
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