Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
The Fall of Plaguestone
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="KahlessNestor" data-source="post: 8464432" data-attributes="member: 6801311"><p>Etran’s Folly (Plaguestone)/Feedmill</p><p>Summer/Day 4/0905</p><p>Weather: Normal for the season (hot), no wind, no rain</p><p>Round 2</p><p></p><p>Mortimer drew his dagger and studied the bushes for a bit. He wasn’t sure, but they looked a little dry. Maybe fire would work well?</p><p></p><p>Silvi cast magic at one of the bushes to daze it. It seemed to push through most of it, though it did flinch.</p><p></p><p>Pakuten, however, did better. The tengu strode forward and cast daze as well, and the push seemed to writhe in pain and then slump, shivering.</p><p></p><p>Grimsby pulled out a flask of alchemist fire and threw it at the bushes. It exploded over the first bush and splashed on the others. All of the bushes seemed to scream in pain, and the fire seemed to do more damage than it should have.</p><p></p><p>The sagging bush seemed to recover itself. Two vines lashed out, one at Grimsby and one at Mortimer. The vine struck Grimsby (<strong>18</strong>) and stabbed into the dwarf, slicing open his skin. (<strong>9 slashing damage, 1 persistent bleed damage</strong>).</p><p></p><p>The other vine struck Mortimer (<strong>19</strong>), also slicing him open (<strong>5 slashing damage, 1 persistent bleed damage</strong>).</p><p></p><p>The fire from the alchemist's fire burned that bush even more.</p><p></p><p>The second bush shuffled up to Pakuten, striking out at both the tengu and Grimsby. The vine struck Pakuten hard (<strong>30, critical hit for 24 slashing</strong>), downing the tengu and leaving him bleeding on the ground.</p><p></p><p>The vine attacking Grimsby missed the dwarf, however.</p><p></p><p>The third bush moved to the party’s other flank and attacked Mortimer twice. The first vine sliced him (<strong>23, 5 slashing damage, +1 persistent bleed</strong>), as did the second vine, (<strong>19, 12 slashing damage, +1 persistent bleed</strong>) leaving the barrister bleeding in the dirt, as well.</p><p></p><p><strong>PLAYERS ARE UP!</strong></p><p><strong></strong></p><p><strong>Silvi</strong> did <strong>2 damage</strong> to Red Bush.</p><p><strong>Pakistan</strong> did <strong>4 damage and stunned 1</strong> to Red Bush.</p><p><strong>Grimsby</strong> did <strong>12</strong> <strong>fire damage</strong> and <strong>6 persistent fire damage</strong> to Red Bush, <strong>6 fire splash damage</strong> to Blue and Green Bush.</p><p>Red Bush did <strong>5 slashing</strong> damage and <strong>1 persistent bleed damage </strong>to <strong>Mortimer.</strong></p><p>Red Bush took <strong>6 persistent fire damage</strong> and failed his flat check so is still on fire.</p><p>Blue Bush stride, strike, strike doing a <strong>critical hit</strong> on Pakuten for <strong>24 slashing damage</strong> and missed Grimsby.</p><p>Green Bush did <strong>17 slashing, +2 persistent bleed</strong> to down Mortimer.</p><p><strong>Mortimer</strong> is <strong>dying 1</strong> and has <strong>3 persistent bleed damage</strong>. The bleed damage is taken at the end of Mortimer’s turn and then he does a DC 15 flat check.</p><p><strong>Pakuten</strong> is <strong>dying 2</strong> because of the crit, and has <strong>1 persistent bleed</strong> damage he will take at the end of his turn. Make a DC 15 flat check to end the bleed.</p><p></p><p><strong>See Combat Map below.</strong></p><p></p><p>[spoiler=Combat Map]<strong><a href="https://app.roll20.net/join/11243108/ER6Tdw" target="_blank"><span style="font-size: 26px"><span style="color: #4f91cd">https://app.roll20.net/join/11243108/ER6Tdw</span></span></a></strong></p><p></p><p>[ATTACH=full]147077[/ATTACH]</p><p>[/spoiler]</p><p></p><p>[USER=53176]@Leatherhead[/USER]</p><p>[USER=6803188]@VLAD the Destroyer[/USER]</p><p>[USER=59816]@FitzTheRuke[/USER]</p><p>[USER=1231]@Kaodi[/USER]</p><p>[USER=6776182]@JustinCase[/USER]</p><p></p><p>[spoiler=Initiative]</p><p><strong>Party 18.6</strong></p><p>Hiromi 25</p><p>Mortimer 24</p><p>Silvi 18</p><p>Grimsby 15</p><p>Pakuten 11</p><p></p><p><strong>Enemies 15</strong></p><p>Bloodlash Blue 18</p><p>Bloodlash Red 15</p><p>Bloodlash Green 12</p><p>[/spoiler]</p><p></p><p>[spoiler=Combat Notes]</p><p>Silvi (+7) AC 13 DC 17 HP 19/19</p><p>Hiromi (+6) AC 17 HP 17/17</p><p>Pakuten (+3) AC 18(16) HP 0/16 1 persistent bleed, dying 2</p><p>Grimsby (+7) AC 17/16(clumsy) HP 16/25 1 persistent bleed damage</p><p>Mortimer (+8) AC 17 HP 0/16 3 persistent bleed damage, dying 1</p><p></p><p>Bloodlash Red (+6) AC 16 HP 11/35 6 persistent fire damage</p><p>Bloodlash Blue (+6) AC 16 HP 29/35</p><p>Bloodlash Green (+6) AC 16 HP 29/35</p><p>[/spoiler]</p><p></p><p>[spoiler=Loot]</p><p><strong>Silvi:</strong> 21 gp, 37 sp, receipts, map</p><p><strong>Unclaimed:</strong> Silver rapier</p><p>[/spoiler]</p><p></p><p>[spoiler=Quests]</p><p>Help Sir Lawrence quiet Talmore’s ghost.</p><p>Who is V?</p><p>Help Noala investigate the blight.</p><p>[/spoiler]</p><p></p><p>[spoiler=GM Notes]</p><p>Party XP: 460</p><p>[/spoiler]</p></blockquote><p></p>
[QUOTE="KahlessNestor, post: 8464432, member: 6801311"] Etran’s Folly (Plaguestone)/Feedmill Summer/Day 4/0905 Weather: Normal for the season (hot), no wind, no rain Round 2 Mortimer drew his dagger and studied the bushes for a bit. He wasn’t sure, but they looked a little dry. Maybe fire would work well? Silvi cast magic at one of the bushes to daze it. It seemed to push through most of it, though it did flinch. Pakuten, however, did better. The tengu strode forward and cast daze as well, and the push seemed to writhe in pain and then slump, shivering. Grimsby pulled out a flask of alchemist fire and threw it at the bushes. It exploded over the first bush and splashed on the others. All of the bushes seemed to scream in pain, and the fire seemed to do more damage than it should have. The sagging bush seemed to recover itself. Two vines lashed out, one at Grimsby and one at Mortimer. The vine struck Grimsby ([b]18[/b]) and stabbed into the dwarf, slicing open his skin. ([b]9 slashing damage, 1 persistent bleed damage[/b]). The other vine struck Mortimer ([b]19[/b]), also slicing him open ([b]5 slashing damage, 1 persistent bleed damage[/b]). The fire from the alchemist's fire burned that bush even more. The second bush shuffled up to Pakuten, striking out at both the tengu and Grimsby. The vine struck Pakuten hard ([b]30, critical hit for 24 slashing[/b]), downing the tengu and leaving him bleeding on the ground. The vine attacking Grimsby missed the dwarf, however. The third bush moved to the party’s other flank and attacked Mortimer twice. The first vine sliced him ([b]23, 5 slashing damage, +1 persistent bleed[/b]), as did the second vine, ([b]19, 12 slashing damage, +1 persistent bleed[/b]) leaving the barrister bleeding in the dirt, as well. [b]PLAYERS ARE UP! Silvi[/b] did [b]2 damage[/b] to Red Bush. [b]Pakistan[/b] did [b]4 damage and stunned 1[/b] to Red Bush. [b]Grimsby[/b] did [b]12[/b] [b]fire damage[/b] and [b]6 persistent fire damage[/b] to Red Bush, [b]6 fire splash damage[/b] to Blue and Green Bush. Red Bush did [b]5 slashing[/b] damage and [b]1 persistent bleed damage [/b]to [b]Mortimer.[/b] Red Bush took [b]6 persistent fire damage[/b] and failed his flat check so is still on fire. Blue Bush stride, strike, strike doing a [b]critical hit[/b] on Pakuten for [b]24 slashing damage[/b] and missed Grimsby. Green Bush did [b]17 slashing, +2 persistent bleed[/b] to down Mortimer. [b]Mortimer[/b] is [b]dying 1[/b] and has [b]3 persistent bleed damage[/b]. The bleed damage is taken at the end of Mortimer’s turn and then he does a DC 15 flat check. [b]Pakuten[/b] is [b]dying 2[/b] because of the crit, and has [b]1 persistent bleed[/b] damage he will take at the end of his turn. Make a DC 15 flat check to end the bleed. [b]See Combat Map below.[/b] [spoiler=Combat Map][b][url=https://app.roll20.net/join/11243108/ER6Tdw][size=109][color=#4f91cd]https://app.roll20.net/join/11243108/ER6Tdw[/color][/size][/url][/b] [ATTACH type="full"]147077[/ATTACH] [/spoiler] [USER=53176]@Leatherhead[/USER] [USER=6803188]@VLAD the Destroyer[/USER] [USER=59816]@FitzTheRuke[/USER] [USER=1231]@Kaodi[/USER] [USER=6776182]@JustinCase[/USER] [spoiler=Initiative] [b]Party 18.6[/b] Hiromi 25 Mortimer 24 Silvi 18 Grimsby 15 Pakuten 11 [b]Enemies 15[/b] Bloodlash Blue 18 Bloodlash Red 15 Bloodlash Green 12 [/spoiler] [spoiler=Combat Notes] Silvi (+7) AC 13 DC 17 HP 19/19 Hiromi (+6) AC 17 HP 17/17 Pakuten (+3) AC 18(16) HP 0/16 1 persistent bleed, dying 2 Grimsby (+7) AC 17/16(clumsy) HP 16/25 1 persistent bleed damage Mortimer (+8) AC 17 HP 0/16 3 persistent bleed damage, dying 1 Bloodlash Red (+6) AC 16 HP 11/35 6 persistent fire damage Bloodlash Blue (+6) AC 16 HP 29/35 Bloodlash Green (+6) AC 16 HP 29/35 [/spoiler] [spoiler=Loot] [b]Silvi:[/b] 21 gp, 37 sp, receipts, map [b]Unclaimed:[/b] Silver rapier [/spoiler] [spoiler=Quests] Help Sir Lawrence quiet Talmore’s ghost. Who is V? Help Noala investigate the blight. [/spoiler] [spoiler=GM Notes] Party XP: 460 [/spoiler] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
The Fall of Plaguestone
Top