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The Fall of Plaguestone
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<blockquote data-quote="Kaodi" data-source="post: 8489930" data-attributes="member: 1231"><p>OOC: You have to make a check to recovery every round or your dying value goes up by one, and then, yes, if you are damaged more your dying value also goes up. But it only goes up once per round for all persistent damage I believe (or else persistent damage would be way too lethal, and it can already be pretty lethal if you are down). So if you are at dying 1 and taking persistent damage you will be fine for at least one round unless an enemy attacks you while you are down. I chose to heal Mortimer because being at dying 2 if he fails his recovery check and take persistent damage he would be dead. Also, with persistent damage you can never actually "recover recover" . Ordinarily if you are dying and recover you do not have to keep making checks on subsequent rounds. But because you are still taking damage each round your dying renews.</p></blockquote><p></p>
[QUOTE="Kaodi, post: 8489930, member: 1231"] OOC: You have to make a check to recovery every round or your dying value goes up by one, and then, yes, if you are damaged more your dying value also goes up. But it only goes up once per round for all persistent damage I believe (or else persistent damage would be way too lethal, and it can already be pretty lethal if you are down). So if you are at dying 1 and taking persistent damage you will be fine for at least one round unless an enemy attacks you while you are down. I chose to heal Mortimer because being at dying 2 if he fails his recovery check and take persistent damage he would be dead. Also, with persistent damage you can never actually "recover recover" . Ordinarily if you are dying and recover you do not have to keep making checks on subsequent rounds. But because you are still taking damage each round your dying renews. [/QUOTE]
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