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The Fall Of The Dwarves: What Races Do People Actually Play?
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<blockquote data-quote="doctorbadwolf" data-source="post: 8152019" data-attributes="member: 6704184"><p>In my new game in progress, Dwarves live anywhere from deep underground to in deep dark forests, most notably Germany's Black Forest. They cannot be poisoned by ingestion, and can metabolize nearly any organic material, and even some minerals, meaning they can eat moss and if necessary stone, and they can get drunk but they don't suffer hangovers. A dwarf can also make themselves immune to hunger for weeks or even months at a time by loading up on difficult to process food, because their system will just keep it until it's processed, even if it takes months.</p><p></p><p>They have clans, and Kings (any ruler is a King, regardless of gender), non-binary gender identity is as common as male and female, and whether they have a beard or hair is dependent on a hundred different social, professional, religious, and other factors, from your trade, your place in your family, your standing in the community, etc. </p><p></p><p>Their culture is very gift-exchange oriented, and family is as determined by deed and loyalty as by blood.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8152019, member: 6704184"] In my new game in progress, Dwarves live anywhere from deep underground to in deep dark forests, most notably Germany's Black Forest. They cannot be poisoned by ingestion, and can metabolize nearly any organic material, and even some minerals, meaning they can eat moss and if necessary stone, and they can get drunk but they don't suffer hangovers. A dwarf can also make themselves immune to hunger for weeks or even months at a time by loading up on difficult to process food, because their system will just keep it until it's processed, even if it takes months. They have clans, and Kings (any ruler is a King, regardless of gender), non-binary gender identity is as common as male and female, and whether they have a beard or hair is dependent on a hundred different social, professional, religious, and other factors, from your trade, your place in your family, your standing in the community, etc. Their culture is very gift-exchange oriented, and family is as determined by deed and loyalty as by blood. [/QUOTE]
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The Fall Of The Dwarves: What Races Do People Actually Play?
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