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<blockquote data-quote="Tuerny" data-source="post: 815894" data-attributes="member: 674"><p>Just for the hell of it I am going to post material as I organize it for my Far Shores campaign setting.</p><p></p><p>Hopefully you will be able to get some use out of it. If not, oh well. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p><strong><span style="font-size: 12px"></span></strong></p><p><strong><span style="font-size: 12px">Divine Classifications</span> </strong></p><p></p><p><strong>Elder Gods</strong></p><p>The Elder Gods are the first gods, the creators of the world. Have largely dissolved into lesser divinities or retreated from the world. References can be found to them in the most ancient ruins and in the invocations of the most powerful spells. They are said to be so beyond mortals that they cannot even perceive them, instead only sensing great events and changes in the balance of the power of the cosmos.</p><p></p><p><strong>Great Gods </strong></p><p>When the elder gods dissolved and retreated from the cosmos they left behind the Great Gods. These deities were responsible for maintaining the world, ensuring that it continued on into perpetuity and that the Elder Horrors were kept at bay. They made sure that the sun continued to rise and set, that the stars hung in the sky, and that the seasons continued on as they always had. As time went on mortal cultures began to subscribe personality traits and duties of their own to the great gods. The great god’s personalities began to fragment at this, taking on aspects relating to the cultures that worshipped them. In cases where these aspects were diverse some great gods shattered, destroyed by their own personality fragments as the Elder Gods had long ago, becoming the Facet Gods. </p><p></p><p><strong>The Facet Gods </strong></p><p> As the Great Gods were sundered by their fragmenting personalities (or mastered them and retained their cohesion) the Facet Gods were formed. Each one represents an aspect of a particular phenomenon of the world, mortal cultures, or the mortal condition. They are the most powerful deities who can retain an awareness of individual mortals and are those that infuse the untalented with the ability to tap into the Elder God’s remnant energies. The major types of Facet Gods are: </p><p></p><p><strong>City Gods </strong></p><p> The origins of the city gods aren’t quite certain. While it could be said that they are all aspects of the great god of cities, considering their diversity it is unlikely. Another theory is that they are lost gods, gods of some other type that have lost their original purpose but are instead attracted by the ritual that is performed when a city comes into being. City gods are generally worshipped by inhabitants of the city they are responsible for. If a city is destroyed, the city god is freed and may end up being bound to another city. </p><p></p><p><strong>Ideal Gods </strong></p><p> Ideal gods are the gods of mortal culture, representing such abstract things as war, love, and hatred. These are the gods of civilization, those that are tied to the mortal races. Without mortals to love, war, and hate each other they would not exist. They often serve at odds with Nature Gods, seeking to preserve mortals and their representations in mortal culture, as Nature Gods seek to preserve their forest, lake, or mountain range. City Gods can be considered, in a broad sense, to be Ideal Gods. </p><p></p><p><strong>Nature Gods </strong></p><p> Nature gods are among the most numerous of the Facet Gods. Each forest, mountain range, lake, and desert has its own nature god. They are also the most variable in power, ranging from the weak nature gods of forest ponds (which could probably be classified more properly as least gods) to the gods of the great oceans and continent-spanning grasslands of the world. Gods of things that affect humanity as part of the natural world, such as disease, fertility, and death are also considered natural gods. </p><p></p><p><strong>Least Gods</strong></p><p>These are the least powerful of the gods, tied to such things as individual swords, minor paths, houses, and the like. Some are highly intelligent and perceptive. Some are barely aware of anything beyond their assigned duty. They are rarely worshipped by anyone more than those who come into direct contact with them. Many monsters can be considered least gods. The servant creatures of more powerful gods are often least gods as are ancestral spirits.</p></blockquote><p></p>
[QUOTE="Tuerny, post: 815894, member: 674"] Just for the hell of it I am going to post material as I organize it for my Far Shores campaign setting. Hopefully you will be able to get some use out of it. If not, oh well. ;) [b][SIZE=3] Divine Classifications[/SIZE] [/b] [b]Elder Gods[/b] The Elder Gods are the first gods, the creators of the world. Have largely dissolved into lesser divinities or retreated from the world. References can be found to them in the most ancient ruins and in the invocations of the most powerful spells. They are said to be so beyond mortals that they cannot even perceive them, instead only sensing great events and changes in the balance of the power of the cosmos. [b]Great Gods [/b] When the elder gods dissolved and retreated from the cosmos they left behind the Great Gods. These deities were responsible for maintaining the world, ensuring that it continued on into perpetuity and that the Elder Horrors were kept at bay. They made sure that the sun continued to rise and set, that the stars hung in the sky, and that the seasons continued on as they always had. As time went on mortal cultures began to subscribe personality traits and duties of their own to the great gods. The great god’s personalities began to fragment at this, taking on aspects relating to the cultures that worshipped them. In cases where these aspects were diverse some great gods shattered, destroyed by their own personality fragments as the Elder Gods had long ago, becoming the Facet Gods. [b]The Facet Gods [/b] As the Great Gods were sundered by their fragmenting personalities (or mastered them and retained their cohesion) the Facet Gods were formed. Each one represents an aspect of a particular phenomenon of the world, mortal cultures, or the mortal condition. They are the most powerful deities who can retain an awareness of individual mortals and are those that infuse the untalented with the ability to tap into the Elder God’s remnant energies. The major types of Facet Gods are: [b]City Gods [/b] The origins of the city gods aren’t quite certain. While it could be said that they are all aspects of the great god of cities, considering their diversity it is unlikely. Another theory is that they are lost gods, gods of some other type that have lost their original purpose but are instead attracted by the ritual that is performed when a city comes into being. City gods are generally worshipped by inhabitants of the city they are responsible for. If a city is destroyed, the city god is freed and may end up being bound to another city. [b]Ideal Gods [/b] Ideal gods are the gods of mortal culture, representing such abstract things as war, love, and hatred. These are the gods of civilization, those that are tied to the mortal races. Without mortals to love, war, and hate each other they would not exist. They often serve at odds with Nature Gods, seeking to preserve mortals and their representations in mortal culture, as Nature Gods seek to preserve their forest, lake, or mountain range. City Gods can be considered, in a broad sense, to be Ideal Gods. [b]Nature Gods [/b] Nature gods are among the most numerous of the Facet Gods. Each forest, mountain range, lake, and desert has its own nature god. They are also the most variable in power, ranging from the weak nature gods of forest ponds (which could probably be classified more properly as least gods) to the gods of the great oceans and continent-spanning grasslands of the world. Gods of things that affect humanity as part of the natural world, such as disease, fertility, and death are also considered natural gods. [b]Least Gods[/b] These are the least powerful of the gods, tied to such things as individual swords, minor paths, houses, and the like. Some are highly intelligent and perceptive. Some are barely aware of anything beyond their assigned duty. They are rarely worshipped by anyone more than those who come into direct contact with them. Many monsters can be considered least gods. The servant creatures of more powerful gods are often least gods as are ancestral spirits. [/QUOTE]
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