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The "Faster Features" Variant (+)
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<blockquote data-quote="DND_Reborn" data-source="post: 8111185" data-attributes="member: 6987520"><p>LOL it is funny you suggest this as I was working on the idea of how would the progressions look if I just removed the ASI's and "shifted" things up so max was level 15 instead of 10 for features, but keeping the non-access elements as intended in the faster feature varaiant. Something like this:</p><p></p><p>[ATTACH=full]127678[/ATTACH]</p><p></p><p>We never felt the higher levels stalled, but that we never got to enjoy the features we got by then long enough. Also, with the extra HP, higher proficiency, and other features (such as sneak attacks and spells), we felt the PCs were a bit OP.</p><p></p><p></p><p>Sort of, but not completely. High Magic (6th level+) is powerful stuff, especially spell levels 8 and 9! Getting to touch on that sort of power is great, but I wouldn't want it in the game regularly because it is much more impactful than the non-casting features other classes get IMO.</p><p></p><p>What I <em>want</em> is for the class features to come faster so people can actually play with them without having to resort to "epic-style" adventures.</p><p></p><p>For example, we recently finished our campaign we've been playing over the last 18 months or 20. Went all the way from level 1 to 20. <em>BUT</em> for the stuff we recently got in tier 4, we only got to enjoy it for a short time and that was disappointing. The adventure was over and the DM has no interest in running post-20 adventures because they are crazy over-the-top (and I agree with him).</p><p></p><p>So, I thought what if all those features could come online sooner? I've toyed with a simple L10 where everything (even spells!) came twice as fast, basically compressing every two levels into one. But, because of other factors, including spells but not just those, it never appealed to us when we wrote it up. It was <em>close</em>, but didn't <em>feel</em> right. I tired an L12 variant to the same results. I toyed with the above L15 (sort-of) variant, in a manner as [USER=6777737]@Bacon Bits[/USER] suggests but not quite the same, and finally on the L15 option shown directly above with the Barbarian table.</p><p></p><p>Finally, two days ago I started the Faster Features variant and overall my initial impression is I like it. Will getting Extra Attack at level 3 be too much, for example? I don't think so. Yes, it will change the encounter we fight to keep it balanced, but with the PCs still having a +2 proficiency and no ASIs, and lower HP than what they would have at level 5, I don't think off-hand it would be overwhelmingly strong. Maybe I am wrong? The play-testing will decide when we have the revised draft and it is ready to try out. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8111185, member: 6987520"] LOL it is funny you suggest this as I was working on the idea of how would the progressions look if I just removed the ASI's and "shifted" things up so max was level 15 instead of 10 for features, but keeping the non-access elements as intended in the faster feature varaiant. Something like this: [ATTACH type="full"]127678[/ATTACH] We never felt the higher levels stalled, but that we never got to enjoy the features we got by then long enough. Also, with the extra HP, higher proficiency, and other features (such as sneak attacks and spells), we felt the PCs were a bit OP. Sort of, but not completely. High Magic (6th level+) is powerful stuff, especially spell levels 8 and 9! Getting to touch on that sort of power is great, but I wouldn't want it in the game regularly because it is much more impactful than the non-casting features other classes get IMO. What I [I]want[/I] is for the class features to come faster so people can actually play with them without having to resort to "epic-style" adventures. For example, we recently finished our campaign we've been playing over the last 18 months or 20. Went all the way from level 1 to 20. [I]BUT[/I] for the stuff we recently got in tier 4, we only got to enjoy it for a short time and that was disappointing. The adventure was over and the DM has no interest in running post-20 adventures because they are crazy over-the-top (and I agree with him). So, I thought what if all those features could come online sooner? I've toyed with a simple L10 where everything (even spells!) came twice as fast, basically compressing every two levels into one. But, because of other factors, including spells but not just those, it never appealed to us when we wrote it up. It was [I]close[/I], but didn't [I]feel[/I] right. I tired an L12 variant to the same results. I toyed with the above L15 (sort-of) variant, in a manner as [USER=6777737]@Bacon Bits[/USER] suggests but not quite the same, and finally on the L15 option shown directly above with the Barbarian table. Finally, two days ago I started the Faster Features variant and overall my initial impression is I like it. Will getting Extra Attack at level 3 be too much, for example? I don't think so. Yes, it will change the encounter we fight to keep it balanced, but with the PCs still having a +2 proficiency and no ASIs, and lower HP than what they would have at level 5, I don't think off-hand it would be overwhelmingly strong. Maybe I am wrong? The play-testing will decide when we have the revised draft and it is ready to try out. :) [/QUOTE]
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