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<blockquote data-quote="Laurefindel" data-source="post: 8113161" data-attributes="member: 67296"><p>As for archdruid, I'm more worried by the moon druid taking a bonus action to wildshape in an earth elemental (126 hp, B/P/S resistance), cast a spell, taking damage on enemy's turn, wildshaping into another earth elemental as bonus action (thus renewing all hp) cast a spell, taking damage on enemy's turn, wildshaping again as bonus action...</p><p></p><p>In effect, the druid ignore the first 126 points of damage (or up to 252 damage if you factor-in resistance to B/S/P damage) <em>each round</em> with spending its bonus action as the only opportunity cost (that and can't cast spells with expensive spell components). Between being able to do that once per day and <em>each round without limits</em>, that is a whole lot of "free" hp. It becomes a 10th level feature but still...</p></blockquote><p></p>
[QUOTE="Laurefindel, post: 8113161, member: 67296"] As for archdruid, I'm more worried by the moon druid taking a bonus action to wildshape in an earth elemental (126 hp, B/P/S resistance), cast a spell, taking damage on enemy's turn, wildshaping into another earth elemental as bonus action (thus renewing all hp) cast a spell, taking damage on enemy's turn, wildshaping again as bonus action... In effect, the druid ignore the first 126 points of damage (or up to 252 damage if you factor-in resistance to B/S/P damage) [I]each round[/I] with spending its bonus action as the only opportunity cost (that and can't cast spells with expensive spell components). Between being able to do that once per day and [I]each round without limits[/I], that is a whole lot of "free" hp. It becomes a 10th level feature but still... [/QUOTE]
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