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The "Faster Features" Variant (+)
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<blockquote data-quote="Mistwell" data-source="post: 8113674" data-attributes="member: 2525"><p>Yes and no. Yes, it's better. But, it was always a fairly meaningless ability. So making it slightly more meaningful doesn't help nearly as much as someone who gets actual high level wizard abilities. Which are higher level spells. After all, at level 10 they were already getting 21 spells a day. More than enough for the number of combats and rounds in a day, particularly in first level spells. Just how many times do you think Wizards will be targeted in a day where they need higher AC? It's not like those spell slots are being used for magic missile anymore, they're already there for shield and absorb elements.</p><p></p><p>What wizards could use is higher level spells. Those are their class abilities at higher levels. Their 11th level ability is for many "Contingency Spell, once per day" for example. Or in other words, "Once per day when you fall below half hit points, you may use the dimension door spell to automatically move to a different location within range of the dimension door spell." It's not spelled out that way (pun intended) in the class description because it's put into the spell chart instead. But that's what's really going on for many 11th level Wizards, and this Faster Features variant misses it because it's not as easily noticed in the class abilities chart as it's appearing as an assumption in the class spells chart for that level.</p><p></p><p>I guess one way to address this would be to give wizards higher level spell slots WITHOUT the higher level spells known. In other words, higher level spots to upcast some lower level spells with. You won't get the Banishment spell earlier, but you will be able to upcast that Banishment spell once you do get it to banish two foes rather than one quicker than normal. That would at least cover some of what they're missing out on with this Faster Features concept.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 8113674, member: 2525"] Yes and no. Yes, it's better. But, it was always a fairly meaningless ability. So making it slightly more meaningful doesn't help nearly as much as someone who gets actual high level wizard abilities. Which are higher level spells. After all, at level 10 they were already getting 21 spells a day. More than enough for the number of combats and rounds in a day, particularly in first level spells. Just how many times do you think Wizards will be targeted in a day where they need higher AC? It's not like those spell slots are being used for magic missile anymore, they're already there for shield and absorb elements. What wizards could use is higher level spells. Those are their class abilities at higher levels. Their 11th level ability is for many "Contingency Spell, once per day" for example. Or in other words, "Once per day when you fall below half hit points, you may use the dimension door spell to automatically move to a different location within range of the dimension door spell." It's not spelled out that way (pun intended) in the class description because it's put into the spell chart instead. But that's what's really going on for many 11th level Wizards, and this Faster Features variant misses it because it's not as easily noticed in the class abilities chart as it's appearing as an assumption in the class spells chart for that level. I guess one way to address this would be to give wizards higher level spell slots WITHOUT the higher level spells known. In other words, higher level spots to upcast some lower level spells with. You won't get the Banishment spell earlier, but you will be able to upcast that Banishment spell once you do get it to banish two foes rather than one quicker than normal. That would at least cover some of what they're missing out on with this Faster Features concept. [/QUOTE]
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