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*Dungeons & Dragons
The Fate of the Smol
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<blockquote data-quote="Hussar" data-source="post: 8566692" data-attributes="member: 22779"><p>i would say that that's why you get small size as an option to a bunch of races - it has no functional difference. The difference is purely cosmetic. Which, frankly, is probably as good a reason as any. As soon as you start with the advantages/disadvantages route to size, it becomes largely a optimizers thing. Play a small race for this bonus and because of the way you're making your character, the disadvantages are so minimized as to be trivial.</p><p></p><p>Now, you play a halfling barbarian and it's mechanically identical to a goliath barbarian. Any differences are purely the choice of the player. You want your halfling to be weaker? Go for it. Nothing stopping you. Don't put your highest stat in strength and don't put any bonuses there either. Poof, weaker halfling.</p><p></p><p>The biggest problem I see is that people want to control how other people make their characters. The fact that the player, and not the game or the DM is forcing them to play their character in a way that appeals to the game designers or the DM is somehow a bad thing.</p></blockquote><p></p>
[QUOTE="Hussar, post: 8566692, member: 22779"] i would say that that's why you get small size as an option to a bunch of races - it has no functional difference. The difference is purely cosmetic. Which, frankly, is probably as good a reason as any. As soon as you start with the advantages/disadvantages route to size, it becomes largely a optimizers thing. Play a small race for this bonus and because of the way you're making your character, the disadvantages are so minimized as to be trivial. Now, you play a halfling barbarian and it's mechanically identical to a goliath barbarian. Any differences are purely the choice of the player. You want your halfling to be weaker? Go for it. Nothing stopping you. Don't put your highest stat in strength and don't put any bonuses there either. Poof, weaker halfling. The biggest problem I see is that people want to control how other people make their characters. The fact that the player, and not the game or the DM is forcing them to play their character in a way that appeals to the game designers or the DM is somehow a bad thing. [/QUOTE]
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