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*Dungeons & Dragons
The Fighter Battlemaster Maneuvers
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<blockquote data-quote="DaviMMS" data-source="post: 7140895" data-attributes="member: 6871301"><p>I think you're going the wrong way to promote variety.</p><p></p><p>Forcing people to choose subpar options is just an unneeded and arbitrary nerf.</p><p></p><p>IMO, the right way to do it is to buff the bad options till they become on par with the others. This way you will see people picking different options without penalizing anyone.</p><p></p><p></p><p></p><p>The problem is not that the Battlemaster will overshadow anyone because they can choose any maneuver. The problem is that the BM and the Champion have simply no theme.</p><p></p><p>"A fighter who approches combat as an academic field."</p><p>and</p><p>"A fighter who develops raw phisical power"</p><p></p><p>You can simply build any kind of mundane weapon user with those subclasses. Because of that, every single time they launch a fighter subclass some one complains "I can already do that theme with the current subclasses".</p><p></p><p>The simple fighter (Champion) and the complex fighter (BM) should have been something analogous as the Warlock pact boons and the archetypes should have been something like Archer, Slayer, Knight, Samurai, etc. </p><p></p><p>Sent from my SM-G900M using <a href="http://r.tapatalk.com/byo?rid=93205" target="_blank">EN World mobile app</a></p></blockquote><p></p>
[QUOTE="DaviMMS, post: 7140895, member: 6871301"] I think you're going the wrong way to promote variety. Forcing people to choose subpar options is just an unneeded and arbitrary nerf. IMO, the right way to do it is to buff the bad options till they become on par with the others. This way you will see people picking different options without penalizing anyone. The problem is not that the Battlemaster will overshadow anyone because they can choose any maneuver. The problem is that the BM and the Champion have simply no theme. "A fighter who approches combat as an academic field." and "A fighter who develops raw phisical power" You can simply build any kind of mundane weapon user with those subclasses. Because of that, every single time they launch a fighter subclass some one complains "I can already do that theme with the current subclasses". The simple fighter (Champion) and the complex fighter (BM) should have been something analogous as the Warlock pact boons and the archetypes should have been something like Archer, Slayer, Knight, Samurai, etc. Sent from my SM-G900M using [URL=http://r.tapatalk.com/byo?rid=93205]EN World mobile app[/URL] [/QUOTE]
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