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General Tabletop Discussion
*Dungeons & Dragons
The Fighter Class and superiority dice
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<blockquote data-quote="Sezarious" data-source="post: 6558132" data-attributes="member: 6792106"><p>Hi all. I've been recently reading through 5th edition and I quite like it, but coming from 3.5, I'm not quite sold on the fighters superiority dice. In fact I don't like them at all because they seem to infer to me that I can no longer make a trip attack, disarm or sunder without having to I suppose "spend the extra energy". Nor can I purchase my favourite fighter feats cleave, great cleave and whirlwind attack.</p><p></p><p>I would be inclined to make just a couple of tweaks in house that I am proposing would sound reasonable to a DM. I would just go down the champion subclass, but I would also make the above mentioned 3.5 feats available for fighter for purchase and allow the fighter to be able to make those special attacks whenever he wanted, he just wouldn't get the extra superiority dice damage on top. The rest of the class features could remain the same I believe. I just found in 3.5 that two different fighters could have drastically different combat styles based on the feats they picked, so my reaction when I saw the changes was surprise.</p><p></p><p>Does that sound reasonable, or am I living in the past?</p></blockquote><p></p>
[QUOTE="Sezarious, post: 6558132, member: 6792106"] Hi all. I've been recently reading through 5th edition and I quite like it, but coming from 3.5, I'm not quite sold on the fighters superiority dice. In fact I don't like them at all because they seem to infer to me that I can no longer make a trip attack, disarm or sunder without having to I suppose "spend the extra energy". Nor can I purchase my favourite fighter feats cleave, great cleave and whirlwind attack. I would be inclined to make just a couple of tweaks in house that I am proposing would sound reasonable to a DM. I would just go down the champion subclass, but I would also make the above mentioned 3.5 feats available for fighter for purchase and allow the fighter to be able to make those special attacks whenever he wanted, he just wouldn't get the extra superiority dice damage on top. The rest of the class features could remain the same I believe. I just found in 3.5 that two different fighters could have drastically different combat styles based on the feats they picked, so my reaction when I saw the changes was surprise. Does that sound reasonable, or am I living in the past? [/QUOTE]
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