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General Tabletop Discussion
*Dungeons & Dragons
The Fighter Extra Feat Fallacy
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<blockquote data-quote="Hussar" data-source="post: 7242008" data-attributes="member: 22779"><p>Sorry [MENTION=5889]Stalker0[/MENTION], I'm just spring boarding off your comment, although it's been brought up by more than just you.</p><p></p><p>No, fighters are not "great at fighting". They aren't. EVERY other fighter type class is better within a given fighting niche than a fighter. Barbarians are much better great weapon fighters. Rangers are much better archers. Paladins are much better defender fighters. Rogues will get far more traction out of two weapon fighting than a fighter ever can.</p><p></p><p>And that's the issue. Fighters are not good at what they're supposed to be good at. If we're stripping away everything other than combat abilities from a class, then that class SHOULD be best in it's niche. A great weapon wielding fighter should put a barbarian to shame. Robin Hood should be a fighter, not a ranger. But, the fighter isn't coming even close to any of those other characters. Extra attack? That's cute, rangers, monks, barbarians have all had the ability to get 3 attacks per round (and 4 in the case of the monk) since 5th level. Bonus damage? Yeah, I've got Hunter's Mark, Smite and various other goodies.</p><p></p><p>In the past three campaigns, our group of 6 players have had about 10 fighters. Not one single single classed fighter though. It's the dip class. It's what you take so you can get action surge and self healing. It comes with no flavor of its own and there's pretty much no point in taking more than a couple of levels in it. All the personality and flavor comes from the other class.</p><p></p><p>I mean, good grief, my current Thule campaign doesn't allow any full casters. None. And still, out of the 5 PC's in the group (we recently lost one of our players) not a single player took a fighter. But, now, they are tipping 6th level and suddenly, everyone's talking about taking that level or two of fighter.</p><p></p><p>It's a pointless class that, AFAIC, needs a complete reworking.</p></blockquote><p></p>
[QUOTE="Hussar, post: 7242008, member: 22779"] Sorry [MENTION=5889]Stalker0[/MENTION], I'm just spring boarding off your comment, although it's been brought up by more than just you. No, fighters are not "great at fighting". They aren't. EVERY other fighter type class is better within a given fighting niche than a fighter. Barbarians are much better great weapon fighters. Rangers are much better archers. Paladins are much better defender fighters. Rogues will get far more traction out of two weapon fighting than a fighter ever can. And that's the issue. Fighters are not good at what they're supposed to be good at. If we're stripping away everything other than combat abilities from a class, then that class SHOULD be best in it's niche. A great weapon wielding fighter should put a barbarian to shame. Robin Hood should be a fighter, not a ranger. But, the fighter isn't coming even close to any of those other characters. Extra attack? That's cute, rangers, monks, barbarians have all had the ability to get 3 attacks per round (and 4 in the case of the monk) since 5th level. Bonus damage? Yeah, I've got Hunter's Mark, Smite and various other goodies. In the past three campaigns, our group of 6 players have had about 10 fighters. Not one single single classed fighter though. It's the dip class. It's what you take so you can get action surge and self healing. It comes with no flavor of its own and there's pretty much no point in taking more than a couple of levels in it. All the personality and flavor comes from the other class. I mean, good grief, my current Thule campaign doesn't allow any full casters. None. And still, out of the 5 PC's in the group (we recently lost one of our players) not a single player took a fighter. But, now, they are tipping 6th level and suddenly, everyone's talking about taking that level or two of fighter. It's a pointless class that, AFAIC, needs a complete reworking. [/QUOTE]
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The Fighter Extra Feat Fallacy
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