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*Dungeons & Dragons
The Fighter Extra Feat Fallacy
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<blockquote data-quote="FrogReaver" data-source="post: 7243678" data-attributes="member: 6795602"><p>I'm going to calculate a SS CE Battlemaster Fighter's damage per day under my standard set of assumptions (6 combats, 4 rounds each, 2 short rests per day).</p><p></p><p>I'm going to look at level 6. </p><p> </p><p></p><p>The fighters damage at level 6 vs many different AC values:</p><p>11 | 42.9</p><p>12 | 40.21875</p><p>13 | 37.5375</p><p>14 | 34.85625</p><p>15 | 32.175</p><p>16 | 29.49375</p><p>17 | 26.8125</p><p>18 | 24.13125</p><p>19 | 21.45</p><p>20 | 18.76875</p><p></p><p>All I'm doing here is using Action Surge and Precision attack and the -5/+10 and archery style.</p><p></p><p>Please find me one Ranger or Paladin build that overtakes that or even gets close in the adventuring day I described. If you are going to go through this exercise at least give me some realistic assumptions. Please don't assume 100% uptime on colossus slayer, give me some reasonable expectation on how often you will get to use it. Please don't assume you can bonus action attack from CE or Two Weapon fighting every round while keeping hunters mark on every enemy. Please make some realistic assumptions on how the paladins channel divinity powers can be used as well.</p><p></p><p>Please show me these high damaging ranger and paladin builds. I'd love to see them!</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 7243678, member: 6795602"] I'm going to calculate a SS CE Battlemaster Fighter's damage per day under my standard set of assumptions (6 combats, 4 rounds each, 2 short rests per day). I'm going to look at level 6. The fighters damage at level 6 vs many different AC values: 11 | 42.9 12 | 40.21875 13 | 37.5375 14 | 34.85625 15 | 32.175 16 | 29.49375 17 | 26.8125 18 | 24.13125 19 | 21.45 20 | 18.76875 All I'm doing here is using Action Surge and Precision attack and the -5/+10 and archery style. Please find me one Ranger or Paladin build that overtakes that or even gets close in the adventuring day I described. If you are going to go through this exercise at least give me some realistic assumptions. Please don't assume 100% uptime on colossus slayer, give me some reasonable expectation on how often you will get to use it. Please don't assume you can bonus action attack from CE or Two Weapon fighting every round while keeping hunters mark on every enemy. Please make some realistic assumptions on how the paladins channel divinity powers can be used as well. Please show me these high damaging ranger and paladin builds. I'd love to see them! [/QUOTE]
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Community
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The Fighter Extra Feat Fallacy
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