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The Fighter Extra Feat Fallacy
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<blockquote data-quote="Lehrbuch" data-source="post: 7246383" data-attributes="member: 6811402"><p>Sure. Exactly. It's a trade-off. That's what makes the game interesting.</p><p></p><p>I notice that the example, fighter character, Bruenor, in the PHB (Basic PHB, page 7) trades low Int and Dex for a high Wis and Cha.</p><p></p><p>You also have to bear in mind the context of the campaign and the capabilities of the other PCs in the party. The whole idea of being good at the social pillar presupposes that this will be a good way to achieve things in the campaign / adventure. If the social pillar is important to the campaign then it could well be worthwhile (even from a min/max perspective) to sacrifice some combat effectiveness for social pillar effectiveness. You will have a more effective character in that campaign. </p><p></p><p>Likewise, if the rest of the party has dropped their 8 Score in Cha, then it could be very optimal, for the party, for your fighter character to have a base Cha of 14 or 15.</p></blockquote><p></p>
[QUOTE="Lehrbuch, post: 7246383, member: 6811402"] Sure. Exactly. It's a trade-off. That's what makes the game interesting. I notice that the example, fighter character, Bruenor, in the PHB (Basic PHB, page 7) trades low Int and Dex for a high Wis and Cha. You also have to bear in mind the context of the campaign and the capabilities of the other PCs in the party. The whole idea of being good at the social pillar presupposes that this will be a good way to achieve things in the campaign / adventure. If the social pillar is important to the campaign then it could well be worthwhile (even from a min/max perspective) to sacrifice some combat effectiveness for social pillar effectiveness. You will have a more effective character in that campaign. Likewise, if the rest of the party has dropped their 8 Score in Cha, then it could be very optimal, for the party, for your fighter character to have a base Cha of 14 or 15. [/QUOTE]
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The Fighter Extra Feat Fallacy
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