Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
The Fighter Extra Feat Fallacy
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="hawkeyefan" data-source="post: 7249458" data-attributes="member: 6785785"><p>Sure, that's generally true. But again, it really depends on the setting and the tone of the game or story. There is a default assumption of setting baked into the game, but that doesn't mean it's universal. If you just look back at the examples of characters that could be or are Fighters cited in this thread....the list is pretty encompassing. </p><p></p><p>Conan, John McClane, Batman, Jaime Lannister, Riverwind, Jean Tannin, Croaker, Hector, Athos....and so on. Different degrees of ability based on what makes sense for the world/setting/genre. </p><p></p><p>There's no reason to claim that a Fighter "must" have superhuman or supernatural abilities, or that a Fighter must not have them. There's room for a myriad of interpretations. </p><p></p><p>Again, this is the strength of the class. Most other classes in the game, with the exception of the Rogue, are far more niche. This tends to limit them to some extent...to pigeonhole them a bit. Speaking generally of course...there are always exceptions...but show me a list of fictional Wizards, and then tell me the characters in it are as varied as the Fighters. Especially once you also separate Sorcerors and Warlocks. Then, the other classes get even more niche...Clerics? Paladins? Bards? Each has maybe a handful of fictional representatives.</p><p></p><p>What makes a Wizard cool is the spells. What makes a Paladin cool is the smiting. </p><p></p><p>What makes a Fighter cool? It's up to the player.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 7249458, member: 6785785"] Sure, that's generally true. But again, it really depends on the setting and the tone of the game or story. There is a default assumption of setting baked into the game, but that doesn't mean it's universal. If you just look back at the examples of characters that could be or are Fighters cited in this thread....the list is pretty encompassing. Conan, John McClane, Batman, Jaime Lannister, Riverwind, Jean Tannin, Croaker, Hector, Athos....and so on. Different degrees of ability based on what makes sense for the world/setting/genre. There's no reason to claim that a Fighter "must" have superhuman or supernatural abilities, or that a Fighter must not have them. There's room for a myriad of interpretations. Again, this is the strength of the class. Most other classes in the game, with the exception of the Rogue, are far more niche. This tends to limit them to some extent...to pigeonhole them a bit. Speaking generally of course...there are always exceptions...but show me a list of fictional Wizards, and then tell me the characters in it are as varied as the Fighters. Especially once you also separate Sorcerors and Warlocks. Then, the other classes get even more niche...Clerics? Paladins? Bards? Each has maybe a handful of fictional representatives. What makes a Wizard cool is the spells. What makes a Paladin cool is the smiting. What makes a Fighter cool? It's up to the player. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The Fighter Extra Feat Fallacy
Top